Player Matchup

Sobek
Sobek
KiLL WiLL
Sobek
Level 126
God Stats
6W - 5L
1,570 SR
Queue Stats
69W - 67L
1,519 Elo+
Party 2
The Morrigan
The Morrigan
Salem Voodoo
The Morrigan
Level 127
God Stats
18W - 25L
1,467 SR
Queue Stats
372W - 367L
1,479 Elo+
Party 2
Hercules
Hercules
SupreemeBeing
Hercules
Level 85
God Stats
2W - 5L
1,311 SR
Queue Stats
22W - 31L
1,382 Elo+
Party 2
Apollo
Apollo
Tajic Wolf
Apollo
Level 25
God Stats
1W - 1L
1,445 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 2
Cernunnos
Cernunnos
UnruIy reid
Cernunnos
Level 64
God Stats
14W - 2L
1,705 SR
Queue Stats
41W - 31L
1,482 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,401 Elo+

VS

Team Averages
Level 101
1,586 SR
1,466 Elo+
Merlin
Merlin
Gtzbai
Merlin
Level 105
God Stats
1W - 2L
1,605 SR
Queue Stats
101W - 113L
1,445 Elo+
Solo
Da Ji
Da Ji
MrHookah860
Da Ji
Level 69
God Stats
1W - 1L
1,727 SR
Queue Stats
121W - 106L
1,490 Elo+
Party 1
Cupid
Cupid
SurgeDotSky
Cupid
Level 126
God Stats
26W - 17L
1,655 SR
Queue Stats
131W - 146L
1,457 Elo+
Party 1
Scylla
Scylla
ThEbRoWnKiD420
Scylla
Level 139
God Stats
3W - 4L
1,442 SR
Queue Stats
356W - 338L
1,513 Elo+
Solo
Thanatos
Thanatos
X Cajun VOODOO
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KiLL WiLL
Sobek
20
4 / 4 / 23
17,185
955
21,057
43,248
68,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
Salem Voodoo
The Morrigan
20
9 / 3 / 17
16,739
930
18,450
14,095
5,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SupreemeBeing
Hercules
20
6 / 4 / 13
16,902
939
10,616
21,172
17,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Tajic Wolf
Apollo
20
1 / 10 / 19
15,624
868
12,310
27,337
12,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
UnruIy reid
Cernunnos
20
11 / 5 / 16
17,700
983
24,909
25,705
16,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gtzbai
Merlin
20
7 / 4 / 14
17,755
986
39,261
20,234
8,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 10 / 13
15,375
854
13,283
18,012
10,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 4 / 8
20,130
1,118
37,030
24,310
11,110
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 2 / 10
17,805
989
25,117
9,666
3,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
20
1 / 11 / 10
14,600
811
10,273
19,996
9,414
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
81
31
Kills
26
26
Deaths
31
88
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Merlin
Gtzbai
Merlin
7
4
14
3.5
W
Sobek
KiLL WiLL
Sobek
4
4
23
3.88
L
0
10
13
0.65
W
The Morrigan
Salem Voodoo
The Morrigan
9
3
17
5.83
W
Hercules
SupreemeBeing
Hercules
6
4
13
3.13
L
12
4
8
4
W
Apollo
Tajic Wolf
Apollo
1
10
19
1.05
L
6
2
10
5.5
W
Cernunnos
UnruIy reid
Cernunnos
11
5
16
3.8
L
Thanatos
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,342
Damage
124,964
131,557
Taken
92,218
120,333
Mitigated
43,301
19,273
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Gtzbai
Merlin
39,261
1,726
0
3,218
20,234
8,800
0
7,462
12,772
95,374
0
W
Sobek
KiLL WiLL
Sobek
21,057
436
0
7,165
43,248
68,655
0
16,579
26,669
53,749
0
L
13,283
3,215
0
58
18,012
10,034
0
8,249
9,763
0
26,854
W
The Morrigan
Salem Voodoo
The Morrigan
18,450
1,213
0
0
14,095
5,166
0
9,987
3,890
27,952
3,931
W
Hercules
SupreemeBeing
Hercules
10,616
2,812
570
3,933
21,172
17,496
0
7,385
13,787
0
47,342
L
37,030
21,409
0
5,800
24,310
11,110
0
7,263
17,047
0
114,320
W
Apollo
Tajic Wolf
Apollo
12,310
6,571
0
1,374
27,337
12,605
0
14,483
12,854
0
48,998
L
25,117
1,088
518
2,206
9,666
3,943
0
2,897
6,769
76,314
0
W
Cernunnos
UnruIy reid
Cernunnos
24,909
16,866
1,335
4,896
25,705
16,411
0
15,726
9,979
0
48,436
L
Thanatos
10,273
2,491
0
3,484
19,996
9,414
0
10,665
9,331
0
16,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,150
Gold Earned
85,665
350
Minions Killed
403
3
Camps Cleared
19
1,680,526
Distance Traveled
1,666,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,755
986
102
6
2
339,462
0
W
Sobek
17,185
955
65
4
1
369,117
0
L
Da Ji
15,375
854
12
1
4
312,102
0
W
The Morrigan
16,739
930
43
2
0
341,654
0
W
Hercules
16,902
939
107
6
0
303,008
0
L
Cupid
20,130
1,118
146
8
7
340,491
0
W
Apollo
15,624
868
91
5
1
312,035
0
L
Scylla
17,805
989
127
7
5
380,511
0
W
Cernunnos
17,700
983
44
2
1
354,712
0
L
Thanatos
14,600
811
16
1
1
293,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role