Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
FeudalFour4
Hera
Level 28
God Stats
3W - 6L
1,477 SR
Queue Stats
31W - 36L
1,375 Elo+
Party 1
Merlin
Merlin
KatzuyaSagara
Merlin
Level 29
God Stats
59W - 63L
1,468 SR
Queue Stats
77W - 87L
1,421 Elo+
Party 2
Yemoja
Yemoja
Nit07n7g
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,373 Elo+
Party 1
Bakasura
Bakasura
OVTmickey
Bakasura
Level 46
God Stats
0W - 2L
1,338 SR
Queue Stats
126W - 135L
1,358 Elo+
Party 1
Team Averages
Level 39
1,457 SR
1,405 Elo+

VS

Team Averages
Level 37
1,626 SR
1,558 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
8W - 9L
1,533 SR
Queue Stats
62W - 60L
1,593 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
68W - 52L
1,581 SR
Queue Stats
94W - 86L
1,504 Elo+
Party 3
Zeus
Zeus
Greko Gibbs
Zeus
Level 43
God Stats
3W - 2L
1,647 SR
Queue Stats
80W - 69L
1,580 Elo+
Solo
Izanami
Izanami
HirasawaGalaxy
Izanami
Level 28
God Stats
76W - 44L
1,644 SR
Queue Stats
122W - 109L
1,550 Elo+
Party 3
He Bo
He Bo
RockLogin
He Bo
Level 56
God Stats
2W - 0L
1,724 SR
Queue Stats
18W - 15L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 6 / 0
11,005
917
9,555
14,650
3,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 5 / 2
10,027
836
13,835
12,500
3,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
0 / 6 / 0
10,199
850
5,802
15,718
4,750
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Nit07n7g
Yemoja
15
0 / 4 / 1
9,717
810
2,592
13,684
9,800
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
OVTmickey
Bakasura
17
0 / 3 / 2
10,421
868
3,038
20,154
6,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

90

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 1 / 13
11,557
963
10,392
15,488
12,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
 
Cerberus
19
6 / 0 / 12
12,130
1,011
12,034
5,569
5,873
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 2 / 18
11,807
984
29,456
7,760
2,882
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 0 / 10
12,749
1,062
9,157
5,777
1,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
RockLogin
He Bo
18
7 / 0 / 9
12,335
1,028
11,265
5,958
1,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
86
3
Kills
24
24
Deaths
3
5
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
6
0
0.5
W
Chaac
 
Chaac
3
1
13
9.5
W
Cerberus
 
Cerberus
6
0
12
12
L
0
5
2
0.2
W
1
2
18
5
W
7
0
10
12
L
0
6
0
0
L
Yemoja
Nit07n7g
Yemoja
0
4
1
0.13
L
Bakasura
OVTmickey
Bakasura
0
3
2
0.33
W
He Bo
RockLogin
He Bo
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,822
Damage
72,304
76,706
Taken
40,552
28,626
Mitigated
25,562
5,862
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,555
838
658
450
14,650
3,793
0
10,387
4,263
31,325
0
W
Chaac
 
Chaac
10,392
824
783
4,985
15,488
12,961
0
13,034
2,334
0
24,963
W
Cerberus
 
Cerberus
12,034
262
1,278
2,394
5,569
5,873
0
4,468
1,101
20,312
0
L
13,835
3,350
0
0
12,500
3,338
0
8,827
3,673
27,880
0
W
29,456
1,396
0
0
7,760
2,882
0
5,605
2,105
56,492
0
W
9,157
5,776
657
3,126
5,777
1,961
0
4,289
1,488
0
58,848
L
5,802
385
135
183
15,718
4,750
0
11,131
4,587
36,864
0
L
Yemoja
Nit07n7g
Yemoja
2,592
406
445
561
13,684
9,800
0
9,654
4,030
7,586
0
L
Bakasura
OVTmickey
Bakasura
3,038
2,739
537
2,893
20,154
6,945
0
12,756
7,398
0
14,982
W
He Bo
RockLogin
He Bo
11,265
1,243
0
1,085
5,958
1,885
0
4,388
1,570
35,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,369
Gold Earned
60,578
227
Minions Killed
292
3
Camps Cleared
10
985,400
Distance Traveled
1,136,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,005
917
57
5
2
165,701
0
W
Chaac
11,557
963
23
2
3
219,850
0
W
Cerberus
12,130
1,011
24
2
0
268,611
0
L
Hera
10,027
836
38
3
1
243,266
0
W
Zeus
11,807
984
62
5
2
198,575
0
W
Izanami
12,749
1,062
126
11
2
219,028
0
L
Merlin
10,199
850
68
6
0
192,130
0
L
Yemoja
9,717
810
9
1
0
134,742
0
L
Bakasura
10,421
868
55
5
0
249,561
0
W
He Bo
12,335
1,028
57
5
3
230,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role