Player Matchup

Discordia
Discordia
RyuFlynn
Discordia
Level 59
God Stats
2W - 1L
1,648 SR
Queue Stats
54W - 88L
1,336 Elo+
Solo
Serqet
Serqet
fallingstar100
Serqet
Level 55
God Stats
1W - 3L
1,350 SR
Queue Stats
105W - 125L
1,394 Elo+
Party 2
Bacchus
Bacchus
rascal3701
Bacchus
Level 67
God Stats
4W - 1L
1,710 SR
Queue Stats
215W - 274L
1,401 Elo+
Party 2
Team Averages
Level 60
1,569 SR
1,377 Elo+

VS

Team Averages
Level 29
1,501 SR
1,336 Elo+
Vulcan
Vulcan
Sko Falcs
Vulcan
Level 18
God Stats
7W - 6L
1,524 SR
Queue Stats
14W - 20L
1,317 Elo+
Solo
Merlin
Merlin
Yee-Chang
Merlin
Level 48
God Stats
20W - 21L
1,456 SR
Queue Stats
81W - 83L
1,384 Elo+
Party 1
Achilles
Achilles
yeesman550
Achilles
Level 22
God Stats
2W - 5L
1,524 SR
Queue Stats
24W - 36L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RyuFlynn
Discordia
19
12 / 5 / 9
19,373
745
27,721
21,263
7,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 7 / 11
18,666
718
12,894
18,651
10,458
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
rascal3701
Bacchus
18
10 / 6 / 12
19,506
750
14,465
24,820
17,819
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Sko Falcs
Vulcan
16
9 / 8 / 2
18,383
707
17,668
18,649
4,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Yee-Chang
Merlin
17
7 / 13 / 5
17,494
673
22,940
19,669
4,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
yeesman550
Achilles
14
2 / 11 / 9
16,086
619
7,145
20,968
15,653
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
32
Kills
18
18
Deaths
32
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
RyuFlynn
Discordia
12
5
9
3.3
L
Vulcan
Sko Falcs
Vulcan
9
8
2
1.25
L
Merlin
Yee-Chang
Merlin
7
13
5
0.73
W
10
7
11
2.21
W
Bacchus
rascal3701
Bacchus
10
6
12
2.67
L
Achilles
yeesman550
Achilles
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,080
Damage
47,753
64,734
Taken
59,286
36,263
Mitigated
24,966
18,948
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
RyuFlynn
Discordia
27,721
778
1,282
7,344
21,263
7,986
1,470
14,589
6,674
79,592
0
L
Vulcan
Sko Falcs
Vulcan
17,668
4,523
0
1,160
18,649
4,348
0
13,126
4,333
51,364
0
L
Merlin
Yee-Chang
Merlin
22,940
325
0
1,848
19,669
4,965
0
14,835
4,654
60,905
0
W
12,894
3,692
698
2,780
18,651
10,458
581
10,731
7,920
0
43,810
W
Bacchus
rascal3701
Bacchus
14,465
1,065
1,333
5,511
24,820
17,819
907
16,054
8,766
48,841
0
L
Achilles
yeesman550
Achilles
7,145
1,993
0
568
20,968
15,653
0
14,505
5,363
0
13,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,545
Gold Earned
51,963
229
Minions Killed
163
9
Camps Cleared
8
1,223,947
Distance Traveled
1,147,053
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
19,373
745
107
4
1
397,725
0
L
Vulcan
18,383
707
66
3
4
405,343
0
L
Merlin
17,494
673
85
3
3
345,293
0
W
Serqet
18,666
718
61
2
4
361,763
2
W
Bacchus
19,506
750
61
2
4
464,459
0
L
Achilles
16,086
619
12
0
1
396,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role