Player Matchup

Hachiman
Hachiman
caoz nite
Hachiman
Level 131
God Stats
3W - 2L
1,556 SR
Queue Stats
163W - 133L
1,583 Elo+
Party 1
Yemoja
Yemoja
qtrex uwu
Yemoja
Level 65
God Stats
19W - 5L
1,832 SR
Queue Stats
89W - 45L
1,730 Elo+
Party 1
Tyr
Tyr
uwu huggiies
Tyr
Level 85
God Stats
3W - 0L
1,701 SR
Queue Stats
216W - 110L
1,758 Elo+
Party 1
Team Averages
Level 94
1,696 SR
1,690 Elo+

VS

Team Averages
Level 114
1,529 SR
1,609 Elo+
Set
Set
TF Soundwave TF
Set
Level 122
God Stats
11W - 17L
1,617 SR
Queue Stats
320W - 325L
1,596 Elo+
Solo
Merlin
Merlin
destroyer5455
Merlin
Level 118
God Stats
2W - 4L
1,446 SR
Queue Stats
155W - 168L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
officionado1
Kuzenbo
Level 101
God Stats
2W - 1L
1,523 SR
Queue Stats
131W - 110L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
caoz nite
Hachiman
16
9 / 2 / 6
13,948
697
16,376
14,305
5,009
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
qtrex uwu
Yemoja
16
3 / 0 / 13
12,871
644
15,283
14,064
5,801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 1 / 10
13,065
653
19,200
24,385
25,823
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
10,261
513
12,190
21,057
16,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 1 / 2
11,980
599
17,551
14,298
5,464
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
officionado1
Kuzenbo
11
2 / 7 / 0
11,776
589
10,304
23,708
31,634
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
3
3
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Hachiman
caoz nite
Hachiman
9
2
6
6
L
1
1
2
2
L
Kuzenbo
officionado1
Kuzenbo
2
7
0
0.29
W
Yemoja
qtrex uwu
Yemoja
3
0
13
9.5
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,859
Damage
40,045
52,754
Taken
59,063
36,633
Mitigated
53,654
22,488
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,190
4,140
0
4,428
21,057
16,556
661
5,075
15,982
0
39,529
W
Hachiman
caoz nite
Hachiman
16,376
9,131
0
4,771
14,305
5,009
1,987
7,994
6,311
0
59,218
L
17,551
1,064
0
3,499
14,298
5,464
257
4,747
9,551
65,931
0
L
Kuzenbo
officionado1
Kuzenbo
10,304
3,168
1,040
1,838
23,708
31,634
194
5,949
17,759
19,238
0
W
Yemoja
qtrex uwu
Yemoja
15,283
1,701
1,719
2,675
14,064
5,801
407
6,235
7,829
57,700
0
W
19,200
2,976
0
13,323
24,385
25,823
395
14,289
10,096
0
49,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
34,017
241
Minions Killed
186
11
Camps Cleared
5
1,141,202
Distance Traveled
1,028,404
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,261
513
62
3
1
348,482
4
W
Hachiman
13,948
697
94
5
3
346,020
0
L
Merlin
11,980
599
104
5
4
343,940
1
L
Kuzenbo
11,776
589
20
1
0
335,982
0
W
Yemoja
12,871
644
89
4
6
370,957
2
W
Tyr
13,065
653
58
3
2
424,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role