Player Matchup

Cernunnos
Cernunnos
Ad Fortem
Cernunnos
Level 104
God Stats
1W - 0L
1,603 SR
Queue Stats
15W - 7L
1,525 Elo+
Party 1
Fenrir
Fenrir
DrMoisturePhD
Fenrir
Level 141
God Stats
6W - 2L
1,529 SR
Queue Stats
17W - 8L
1,669 Elo+
Party 1
Zeus
Zeus
FadingKami
Zeus
Level 89
God Stats
4W - 4L
1,625 SR
Queue Stats
26W - 22L
1,409 Elo+
Party 1
Achilles
Achilles
Naptown Burn1
Achilles
Level 107
God Stats
58W - 49L
1,501 SR
Queue Stats
62W - 53L
1,436 Elo+
Party 1
Chang'e
Chang'e
o Kyasuka o
Chang'e
Level 125
God Stats
1W - 1L
1,526 SR
Queue Stats
25W - 36L
1,360 Elo+
Party 1
Team Averages
Level 113
1,557 SR
1,480 Elo+

VS

Team Averages
Level 93
1,477 SR
1,408 Elo+
Yemoja
Yemoja
 
Yemoja
Level 153
God Stats
7W - 10L
1,492 SR
Queue Stats
65W - 82L
1,341 Elo+
Party 3
Kukulkan
Kukulkan
DoctorEuphoric
Kukulkan
Level 108
God Stats
0W - 1L
1,576 SR
Queue Stats
5W - 6L
1,477 Elo+
Solo
Cernunnos
Cernunnos
IrvingBlas
Cernunnos
Level 41
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 2
Heimdallr
Heimdallr
Phi Delta Boss
Heimdallr
Level 91
God Stats
4W - 3L
1,524 SR
Queue Stats
21W - 35L
1,328 Elo+
Party 3
Merlin
Merlin
Wuzzlz
Merlin
Level 73
God Stats
0W - 1L
1,554 SR
Queue Stats
2W - 2L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ad Fortem
Cernunnos
19
0 / 6 / 6
12,186
609
6,460
17,507
8,410
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 9
15,605
780
18,977
24,619
12,224
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
20 / 3 / 8
18,745
937
39,178
17,778
7,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Naptown Burn1
Achilles
20
4 / 1 / 16
14,470
724
12,674
26,336
33,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
o Kyasuka o
Chang'e
20
6 / 4 / 14
14,784
739
12,371
25,645
11,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
0 / 2 / 5
12,816
641
9,984
19,773
14,819
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
20
6 / 6 / 2
15,776
789
28,107
15,788
9,931
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
IrvingBlas
Cernunnos
18
1 / 12 / 3
11,862
593
17,487
21,041
7,809
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Phi Delta Boss
Heimdallr
20
9 / 7 / 3
15,587
779
24,472
26,024
13,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Wuzzlz
Merlin
16
0 / 12 / 2
10,499
525
9,281
19,803
6,448
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
39
Kills
16
17
Deaths
39
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
5
1.25
W
Cernunnos
Ad Fortem
Cernunnos
0
6
6
0.5
L
Kukulkan
6
6
2
1.17
W
9
3
9
4.5
W
20
3
8
8
L
Cernunnos
IrvingBlas
Cernunnos
1
12
3
0.21
W
Achilles
Naptown Burn1
Achilles
4
1
16
12
L
Heimdallr
Phi Delta Boss
Heimdallr
9
7
3
1.5
L
Merlin
Wuzzlz
Merlin
0
12
2
0.08
W
Chang'e
o Kyasuka o
Chang'e
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,660
Damage
89,331
111,885
Taken
102,429
73,473
Mitigated
52,543
52,904
Healing
27,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,984
283
7,065
8,859
19,773
14,819
379
10,301
9,059
33,496
0
W
Cernunnos
Ad Fortem
Cernunnos
6,460
2,126
0
188
17,507
8,410
4,421
4,521
12,856
0
47,094
L
Kukulkan
28,107
1,876
0
906
15,788
9,931
54
8,006
7,782
90,695
0
W
18,977
3,987
1,152
8,219
24,619
12,224
1,638
11,134
13,265
0
57,376
W
39,178
1,659
1,253
3,159
17,778
7,740
488
10,432
7,266
87,272
0
L
Cernunnos
IrvingBlas
Cernunnos
17,487
9,587
454
2,101
21,041
7,809
300
12,039
8,957
0
37,577
W
Achilles
Naptown Burn1
Achilles
12,674
2,341
0
6,856
26,336
33,740
0
10,334
15,837
1,132
31,155
L
Heimdallr
Phi Delta Boss
Heimdallr
24,472
8,144
993
5,866
26,024
13,536
395
12,385
13,379
0
77,499
L
Merlin
Wuzzlz
Merlin
9,281
973
501
1,236
19,803
6,448
0
10,003
9,728
23,412
0
W
Chang'e
o Kyasuka o
Chang'e
12,371
611
15,586
16,491
25,645
11,359
553
10,684
14,750
51,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,790
Gold Earned
66,540
420
Minions Killed
386
5
Camps Cleared
7
1,897,118
Distance Traveled
1,492,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,816
641
39
2
0
376,376
0
W
Cernunnos
12,186
609
87
4
1
357,232
0
L
Kukulkan
15,776
789
160
8
2
334,075
0
W
Fenrir
15,605
780
78
4
1
391,172
0
W
Zeus
18,745
937
118
6
2
341,539
0
L
Cernunnos
11,862
593
43
2
3
245,809
0
W
Achilles
14,470
724
30
2
0
430,367
0
L
Heimdallr
15,587
779
119
6
1
314,281
0
L
Merlin
10,499
525
25
1
1
221,945
0
W
Chang'e
14,784
739
107
5
1
376,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role