Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DavidHorst2
Osiris
Level 145
God Stats
2W - 2L
1,369 SR
Queue Stats
372W - 380L
1,459 Elo+
Solo
Yemoja
Yemoja
DreamWalker6
Yemoja
Level 103
God Stats
4W - 2L
1,605 SR
Queue Stats
78W - 77L
1,525 Elo+
Party 1
Nox
Nox
Xx T0B1N xX
Nox
Level 122
God Stats
1W - 1L
1,514 SR
Queue Stats
56W - 55L
1,495 Elo+
Solo
Chiron
Chiron
katanaswings
Chiron
Level 89
God Stats
3W - 0L
1,846 SR
Queue Stats
56W - 62L
1,480 Elo+
Party 1
Team Averages
Level 120
1,567 SR
1,492 Elo+

VS

Team Averages
Level 108
1,542 SR
1,465 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Mr WICK T2K
Nox
Level 116
God Stats
1W - 1L
1,728 SR
Queue Stats
114W - 126L
1,495 Elo+
Solo
Yemoja
Yemoja
MrMitchD
Yemoja
Level 65
God Stats
1W - 2L
1,478 SR
Queue Stats
191W - 229L
1,352 Elo+
Party 2
Ah Puch
Ah Puch
YOUNGSIR36
Ah Puch
Level 101
God Stats
8W - 9L
1,495 SR
Queue Stats
471W - 496L
1,503 Elo+
Solo
Artemis
Artemis
hhugosan
Artemis
Level 131
God Stats
6W - 4L
1,507 SR
Queue Stats
360W - 370L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 4 / 16
13,758
625
36,099
42,324
46,744
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
20
3 / 3 / 17
13,451
611
12,316
35,903
37,739
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
20
6 / 3 / 13
13,432
611
16,209
23,073
12,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
9 / 0 / 11
14,202
646
16,495
21,448
9,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
20
3 / 5 / 11
13,435
611
21,543
31,830
15,463
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
6 / 3 / 8
13,829
629
27,753
32,103
51,317
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 3 / 10
12,728
579
22,892
18,055
8,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
MrMitchD
Yemoja
18
1 / 8 / 6
11,578
526
12,525
23,656
21,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
YOUNGSIR36
Ah Puch
20
1 / 3 / 11
13,106
596
41,804
15,885
6,915
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
hhugosan
Artemis
20
4 / 6 / 8
12,629
574
26,798
21,486
10,246
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
23
Kills
15
15
Deaths
23
68
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
4
16
2.5
L
Bellona
 
Bellona
6
3
8
3.33
W
Osiris
3
3
17
3.83
W
Yemoja
6
3
13
4.17
L
3
3
10
2.67
L
Yemoja
MrMitchD
Yemoja
1
8
6
0.5
W
9
0
11
14.5
L
Ah Puch
YOUNGSIR36
Ah Puch
1
3
11
2.17
L
Artemis
hhugosan
Artemis
4
6
8
1.33
W
Chiron
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,662
Damage
131,772
154,578
Taken
111,185
122,068
Mitigated
98,658
107,065
Healing
56,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
36,099
3,101
5,525
16,315
42,324
46,744
531
19,463
22,861
0
80,099
L
Bellona
 
Bellona
27,753
4,950
3,762
9,451
32,103
51,317
326
8,190
23,913
0
48,728
W
Osiris
12,316
1,863
4,303
8,667
35,903
37,739
596
18,286
17,617
0
24,517
W
Yemoja
16,209
2,247
40,223
10,734
23,073
12,441
2,081
13,660
9,413
31,711
0
L
22,892
1,500
3,837
3,635
18,055
8,803
249
4,451
13,604
34,532
0
L
Yemoja
MrMitchD
Yemoja
12,525
3,391
14,979
4,363
23,656
21,377
609
9,886
13,770
19,394
0
W
16,495
1,157
3,844
2,149
21,448
9,681
508
11,371
10,077
29,692
0
L
Ah Puch
YOUNGSIR36
Ah Puch
41,804
1,313
5,757
4,408
15,885
6,915
147
3,864
12,021
74,564
0
L
Artemis
hhugosan
Artemis
26,798
11,785
2,789
3,536
21,486
10,246
2,405
6,313
15,173
0
54,644
W
Chiron
21,543
7,710
7,131
8,174
31,830
15,463
2,137
14,441
17,381
0
52,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,278
Gold Earned
63,870
276
Minions Killed
219
0
Camps Cleared
0
1,930,751
Distance Traveled
1,888,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,758
625
80
4
0
415,763
0
L
Bellona
13,829
629
31
1
0
417,713
0
W
Osiris
13,451
611
33
2
0
420,733
0
W
Yemoja
13,432
611
38
2
0
396,719
0
L
Nox
12,728
579
23
1
0
392,353
0
L
Yemoja
11,578
526
24
1
0
324,841
0
W
Nox
14,202
646
41
2
0
357,999
0
L
Ah Puch
13,106
596
95
4
0
425,442
0
L
Artemis
12,629
574
46
2
0
328,576
0
W
Chiron
13,435
611
84
4
0
339,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role