Player Matchup

Baron Samedi
Baron Samedi
Silver IV
Coebra210
Baron Samedi
Silver IV
Level 143
God Stats
3W - 2L
1,700 SR
Queue Stats
103W - 92L
1,350 MMR
Party 2
Fenrir
Fenrir
Gold V
DonVergaz420
Fenrir
Gold V
Level 137
God Stats
0W - 1L
1,484 SR
Queue Stats
39W - 37L
1,321 MMR
Solo
Terra
Terra
Silver IV
ET 0mega
Terra
Silver IV
Level 135
God Stats
97W - 91L
1,592 SR
Queue Stats
241W - 239L
1,299 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,592 SR
1,323 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,605 SR
1,331 MMR
Serqet
Serqet
Gold II
L1L COCO
Serqet
Gold II
Level 117
God Stats
20W - 15L
1,572 SR
Queue Stats
160W - 158L
1,431 MMR
Party 1
Guan Yu
Guan Yu
Gold V
ROBERTO405
Guan Yu
Gold V
Level 103
God Stats
27W - 21L
1,560 SR
Queue Stats
353W - 407L
1,251 MMR
Party 1
Kukulkan
Kukulkan
Silver I
tchainz903
Kukulkan
Silver I
Level 102
God Stats
10W - 2L
1,681 SR
Queue Stats
54W - 51L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coebra210
Baron Samedi
17
2 / 7 / 17
17,521
649
20,617
19,241
6,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
19
21 / 9 / 2
21,628
801
30,729
38,977
21,676
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
ET 0mega
Terra
16
2 / 7 / 14
16,745
620
17,891
34,593
47,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KumbhakarnaZeusBacchusThorPoseidon

VS

Bans
NoxMedusaAh PuchSkadiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
L1L COCO
Serqet
18
8 / 8 / 11
20,562
762
24,403
25,847
6,755
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
ROBERTO405
Guan Yu
20
4 / 7 / 15
19,195
711
23,125
36,800
34,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
tchainz903
Kukulkan
20
11 / 10 / 5
21,191
785
22,051
23,209
6,783
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
54
25
Kills
23
23
Deaths
25
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Coebra210
Baron Samedi
2
7
17
1.5
L
Fenrir
21
9
2
2.44
L
Terra
ET 0mega
Terra
2
7
14
1.29
W
Serqet
L1L COCO
Serqet
8
8
11
1.69
W
Guan Yu
ROBERTO405
Guan Yu
4
7
15
1.64
W
Kukulkan
tchainz903
Kukulkan
11
10
5
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,237
Damage
69,579
92,811
Taken
85,856
75,362
Mitigated
47,929
28,000
Healing
27,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Coebra210
Baron Samedi
20,617
516
2,719
3,793
19,241
6,067
343
3,164
15,321
68,446
0
L
Fenrir
30,729
12,401
0
11,509
38,977
21,676
293
8,569
29,338
0
83,365
L
Terra
ET 0mega
Terra
17,891
2,258
3,335
6,644
34,593
47,619
290
11,977
22,256
58,015
0
W
Serqet
L1L COCO
Serqet
24,403
7,314
0
1,315
25,847
6,755
717
13,401
12,446
0
48,673
W
Guan Yu
ROBERTO405
Guan Yu
23,125
3,955
6,318
19,444
36,800
34,391
1,763
16,535
20,265
0
65,288
W
Kukulkan
tchainz903
Kukulkan
22,051
1,667
0
875
23,209
6,783
858
9,640
13,569
85,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,894
Gold Earned
60,948
239
Minions Killed
239
15
Camps Cleared
7
1,314,475
Distance Traveled
1,474,241
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,521
649
80
3
4
414,917
6
L
Fenrir
21,628
801
90
3
6
450,523
0
L
Terra
16,745
620
69
3
5
449,035
0
W
Serqet
20,562
762
40
1
3
477,406
2
W
Guan Yu
19,195
711
57
2
3
548,016
2
W
Kukulkan
21,191
785
142
5
1
448,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role