Player Matchup

King Arthur
King Arthur
BigChungus42069
King Arthur
Level 18
God Stats
9W - 4L
1,710 SR
Queue Stats
13W - 8L
1,623 Elo+
Party 1
Achilles
Achilles
JeffEpsteinsrope
Achilles
Level 19
God Stats
33W - 23L
1,569 SR
Queue Stats
66W - 52L
1,548 Elo+
Solo
Olorun
Olorun
Tansinooo
Olorun
Level 29
God Stats
2W - 0L
1,571 SR
Queue Stats
81W - 60L
1,561 Elo+
Party 1
Hel
Hel
soTOKYO
Hel
Level 27
God Stats
26W - 29L
1,472 SR
Queue Stats
107W - 93L
1,529 Elo+
Solo
Amaterasu
Amaterasu
swampguts
Amaterasu
Level 17
God Stats
13W - 9L
1,657 SR
Queue Stats
14W - 11L
1,556 Elo+
Party 1
Team Averages
Level 22
1,596 SR
1,563 Elo+

VS

Team Averages
Level 20
1,618 SR
1,511 Elo+
Kali
Kali
Alaori
Kali
Level 28
God Stats
2W - 3L
1,506 SR
Queue Stats
113W - 99L
1,498 Elo+
Solo
Bacchus
Bacchus
Oremn
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,627 Elo+
Solo
Merlin
Merlin
Palefishh
Merlin
Level 16
God Stats
0W - 1L
1,832 SR
Queue Stats
25W - 16L
1,556 Elo+
Party 2
Hel
Hel
Thedeadlord123ç
Hel
Level 6
God Stats
3W - 2L
1,622 SR
Queue Stats
3W - 3L
1,467 Elo+
Solo
Vamana
Vamana
xxx m00s3 xxx
Vamana
Level 28
God Stats
21W - 13L
1,628 SR
Queue Stats
107W - 99L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigChungus42069
King Arthur
5
0 / 0 / 2
3,178
636
641
2,132
1,155
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 0 / 1
3,844
769
1,376
2,423
639
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Tansinooo
Olorun
5
2 / 1 / 0
3,275
655
1,370
1,639
390
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hel
6
1 / 0 / 0
3,542
708
1,141
1,813
368
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
swampguts
Amaterasu
5
0 / 0 / 0
3,121
624
2,273
2,793
1,919
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Alaori
Kali
4
0 / 1 / 0
3,171
634
569
2,662
655
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Oremn
Bacchus
4
0 / 2 / 0
2,749
550
749
2,819
1,657
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Palefishh
Merlin
6
0 / 1 / 0
3,406
681
336
1,903
476
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,412
482
0
0
0
5
0 / 0 / 0
3,219
644
1,669
2,804
1,809
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
Alaori
Kali
0
1
0
0
W
King Arthur
BigChungus42069
King Arthur
0
0
2
1
W
1
0
1
1.5
L
Bacchus
Oremn
Bacchus
0
2
0
0
L
Merlin
Palefishh
Merlin
0
1
0
0
W
Olorun
Tansinooo
Olorun
2
1
0
2
L
0
0
0
0
W
Hel
1
0
0
1
W
Amaterasu
swampguts
Amaterasu
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,801
Damage
3,323
10,800
Taken
10,188
4,471
Mitigated
4,597
5,747
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Alaori
Kali
569
446
0
815
2,662
655
0
398
2,264
0
9,937
W
King Arthur
BigChungus42069
King Arthur
641
180
0
870
2,132
1,155
0
420
1,712
0
8,100
W
1,376
638
0
1,695
2,423
639
0
0
2,423
0
14,554
L
Bacchus
Oremn
Bacchus
749
43
0
119
2,819
1,657
0
1,370
1,449
2,892
0
L
Merlin
Palefishh
Merlin
336
0
0
760
1,903
476
0
743
1,160
13,183
0
W
Olorun
Tansinooo
Olorun
1,370
955
0
455
1,639
390
731
329
1,310
9,440
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hel
1,141
318
0
1,001
1,813
368
0
336
1,477
12,265
0
W
Amaterasu
swampguts
Amaterasu
2,273
767
0
1,726
2,793
1,919
0
0
2,793
0
8,454
L
1,669
775
0
1,079
2,804
1,809
0
0
2,804
0
11,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,960
Gold Earned
14,957
102
Minions Killed
67
0
Camps Cleared
0
489,817
Distance Traveled
353,858
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,171
634
27
5
0
89,172
0
W
King Arthur
3,178
636
13
3
0
110,685
1
W
Achilles
3,844
769
35
7
0
97,863
0
L
Bacchus
2,749
550
1
0
0
95,221
0
L
Merlin
3,406
681
24
5
0
71,303
0
W
Olorun
3,275
655
17
3
0
83,079
0
L
Hel
2,412
482
0
0
0
0
0
W
Hel
3,542
708
26
5
0
89,911
0
W
Amaterasu
3,121
624
11
2
0
108,279
0
L
Vamana
3,219
644
15
3
0
98,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role