Player Matchup

Kukulkan
Kukulkan
Platinum I
HenrryLaki
Kukulkan
Platinum I
Level 158
God Stats
3W - 1L
1,694 SR
Queue Stats
20W - 7L
1,960 MMR
Party 1
Athena
Athena
Gold I
RADHAMANTYZ-
Athena
Gold I
Level 138
God Stats
1W - 0L
1,802 SR
Queue Stats
47W - 27L
1,579 MMR
Party 1
Artio
Artio
Platinum III
bysenalo0o_Py
Artio
Platinum III
Level 137
God Stats
3W - 3L
1,618 SR
Queue Stats
129W - 116L
1,650 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,705 SR
1,729 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,468 SR
1,648 MMR
Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Platinum IV
Ken_2Timez
Anubis
Platinum IV
Level 126
God Stats
8W - 16L
1,460 SR
Queue Stats
195W - 200L
1,601 MMR
Party 2
King Arthur
King Arthur
Diamond V
gypsynomad6
King Arthur
Diamond V
Level 142
God Stats
1W - 5L
1,445 SR
Queue Stats
401W - 372L
1,845 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HenrryLaki
Kukulkan
20
10 / 3 / 10
18,191
728
42,281
15,102
5,764
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
17
5 / 4 / 14
17,383
695
5,753
26,360
30,028
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 10 / 11
18,829
753
14,252
33,795
36,317
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
EsetBacchusKumbhakarnaAchillesChaac

VS

Bans
Xing TianPersephoneGuan YuZeusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 10 / 6
15,091
604
12,236
29,672
29,355
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Ken_2Timez
Anubis
17
9 / 7 / 7
17,405
696
16,525
18,466
6,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
gypsynomad6
King Arthur
17
6 / 5 / 7
16,624
665
25,505
31,157
32,276
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
22
Kills
17
17
Deaths
22
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
10
6
0.5
W
Kukulkan
HenrryLaki
Kukulkan
10
3
10
5
L
Anubis
Ken_2Timez
Anubis
9
7
7
1.79
W
Athena
5
4
14
3
W
7
10
11
1.25
L
King Arthur
gypsynomad6
King Arthur
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,286
Damage
54,266
75,257
Taken
79,295
72,109
Mitigated
68,039
17,980
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
12,236
392
0
5,434
29,672
29,355
0
21,802
7,870
35,628
0
W
Kukulkan
HenrryLaki
Kukulkan
42,281
3,658
0
950
15,102
5,764
2,047
6,278
8,824
122,586
0
L
Anubis
Ken_2Timez
Anubis
16,525
1,037
212
5,626
18,466
6,408
318
15,859
2,607
69,190
0
W
Athena
5,753
1,958
0
5,786
26,360
30,028
441
10,946
15,414
18,751
0
W
14,252
2,386
2,526
8,718
33,795
36,317
490
12,185
21,610
33,901
0
L
King Arthur
gypsynomad6
King Arthur
25,505
2,249
0
6,335
31,157
32,276
0
25,125
6,032
0
67,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,403
Gold Earned
49,120
220
Minions Killed
228
10
Camps Cleared
10
1,250,295
Distance Traveled
1,094,638
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
15,091
604
35
1
0
389,935
6
W
Kukulkan
18,191
728
170
7
9
435,854
0
L
Anubis
17,405
696
109
4
7
306,684
2
W
Athena
17,383
695
21
1
0
397,136
0
W
Artio
18,829
753
29
1
1
417,305
0
L
King Arthur
16,624
665
84
3
3
398,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role