Player Matchup

Cerberus
Cerberus
Gold IV
Jvrdan
Cerberus
Gold IV
Level 123
God Stats
2W - 0L
1,765 SR
Queue Stats
50W - 45L
1,404 MMR
Party 1
Merlin
Merlin
Platinum V
Royal9837
Merlin
Platinum V
Level 108
God Stats
26W - 27L
1,596 SR
Queue Stats
95W - 92L
1,594 MMR
Party 1
Medusa
Medusa
Gold IV
YOU VIKE DAT
Medusa
Gold IV
Level 109
God Stats
3W - 0L
1,929 SR
Queue Stats
30W - 29L
1,497 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,763 SR
1,498 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,619 SR
1,483 MMR
Hou Yi
Hou Yi
Gold III
Herc_Smash420
Hou Yi
Gold III
Level 132
God Stats
41W - 40L
1,550 SR
Queue Stats
208W - 190L
1,451 MMR
Party 2
Chaac
Chaac
Gold II
Smooch_Cooch69
Chaac
Gold II
Level 109
God Stats
133W - 87L
1,671 SR
Queue Stats
328W - 302L
1,513 MMR
Party 2
Scylla
Scylla
Gold V
Soon Kinetic
Scylla
Gold V
Level 128
God Stats
8W - 5L
1,636 SR
Queue Stats
155W - 174L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jvrdan
Cerberus
19
5 / 6 / 17
19,683
757
15,919
30,887
39,544
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
Royal9837
Merlin
19
11 / 7 / 8
20,835
801
28,723
19,626
7,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
20
8 / 8 / 9
19,680
757
20,101
23,251
9,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
BacchusNoxKukulkanZeusKumbhakarna

VS

Bans
SkadiThorKing ArthurYemojaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 6 / 5
18,599
715
20,932
24,452
6,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 9 / 11
18,055
694
20,565
36,588
35,535
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
14
2 / 10 / 9
15,396
592
20,659
16,371
4,157
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
24
Kills
21
21
Deaths
25
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
12
6
5
2.42
W
Cerberus
Jvrdan
Cerberus
5
6
17
2.25
W
Merlin
Royal9837
Merlin
11
7
8
2.14
L
7
9
11
1.39
L
Scylla
2
10
9
0.65
W
Medusa
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,743
Damage
62,156
73,764
Taken
77,411
56,693
Mitigated
46,585
20,847
Healing
17,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,932
9,088
0
3,606
24,452
6,893
1,408
15,010
9,442
0
79,392
W
Cerberus
Jvrdan
Cerberus
15,919
345
762
8,506
30,887
39,544
210
8,684
22,203
53,737
0
W
Merlin
Royal9837
Merlin
28,723
1,479
0
4,982
19,626
7,598
647
6,779
12,847
82,383
0
L
20,565
3,440
0
10,625
36,588
35,535
74
20,654
15,934
0
59,097
L
Scylla
20,659
1,279
0
2,809
16,371
4,157
0
10,077
6,294
53,758
0
W
Medusa
20,101
11,666
872
5,725
23,251
9,551
1,326
5,958
17,293
0
91,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,198
Gold Earned
52,050
305
Minions Killed
273
11
Camps Cleared
12
1,301,190
Distance Traveled
1,161,269
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
18,599
715
119
5
5
432,456
8
W
Cerberus
19,683
757
82
3
3
464,738
4
W
Merlin
20,835
801
101
4
4
421,386
5
L
Chaac
18,055
694
75
3
2
451,145
3
L
Scylla
15,396
592
79
3
5
277,668
0
W
Medusa
19,680
757
122
5
4
415,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role