Player Matchup

Achilles
Achilles
donad
Achilles
Level 105
God Stats
10W - 8L
1,567 SR
Queue Stats
179W - 147L
1,605 Elo+
Party 1
Ullr
Ullr
omgyaitzme
Ullr
Level 129
God Stats
105W - 93L
1,569 SR
Queue Stats
235W - 212L
1,570 Elo+
Party 1
Scylla
Scylla
thatss my purse
Scylla
Level 126
God Stats
18W - 18L
1,547 SR
Queue Stats
156W - 117L
1,614 Elo+
Party 1
Team Averages
Level 120
1,561 SR
1,596 Elo+

VS

Team Averages
Level 109
1,448 SR
1,556 Elo+
Izanami
Izanami
Cisco Apostle
Izanami
Level 58
God Stats
1W - 6L
1,170 SR
Queue Stats
10W - 18L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
JoeyTheSandwich
Nu Wa
Level 125
God Stats
1W - 2L
1,557 SR
Queue Stats
162W - 129L
1,651 Elo+
Party 2
Mercury
Mercury
Not2drunk2fuk562
Mercury
Level 143
God Stats
33W - 25L
1,618 SR
Queue Stats
373W - 392L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
donad
Achilles
14
7 / 1 / 16
12,124
866
11,735
12,834
11,547
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

15
15 / 2 / 10
13,591
971
18,124
8,938
3,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 3 / 10
10,876
777
7,506
8,535
2,513
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 9 / 3
9,010
644
2,331
12,678
3,354
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 6 / 1
9,427
673
7,863
11,448
3,366
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 12 / 3
10,107
722
5,803
17,363
4,857
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
27
Kills
5
6
Deaths
27
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
9
3
0.28
L
2
6
1
0.42
L
2
12
3
0.29
W
Achilles
donad
Achilles
7
1
16
15
W
15
2
10
10
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
15,997
30,307
Taken
41,489
17,411
Mitigated
11,577
10,936
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,331
1,427
135
881
12,678
3,354
224
2,704
9,974
0
15,366
L
7,863
1,566
0
1,430
11,448
3,366
96
1,595
9,853
33,569
0
L
5,803
1,249
0
2,306
17,363
4,857
0
3,583
13,780
0
19,401
W
Achilles
donad
Achilles
11,735
2,750
0
4,156
12,834
11,547
468
3,346
9,488
0
33,363
W
18,124
6,922
0
4,342
8,938
3,351
1,830
3,043
5,895
0
56,107
W
7,506
153
0
2,438
8,535
2,513
641
1,798
6,737
28,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,591
Gold Earned
28,544
168
Minions Killed
119
7
Camps Cleared
3
757,248
Distance Traveled
713,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,010
644
26
2
0
234,111
0
L
Nu Wa
9,427
673
61
4
1
219,491
0
L
Mercury
10,107
722
32
2
2
260,048
0
W
Achilles
12,124
866
42
3
0
265,472
0
W
Ullr
13,591
971
78
6
5
259,247
0
W
Scylla
10,876
777
48
3
2
232,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role