Player Matchup

Scylla
Scylla
Ace6035
Scylla
Level 128
God Stats
0W - 2L
1,591 SR
Queue Stats
82W - 59L
1,769 Elo+
Party 1
Xing Tian
Xing Tian
Cupernicus Lord
Xing Tian
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 20L
1,944 Elo+
Party 1
Bastet
Bastet
Ky Clutch
Bastet
Level 145
God Stats
4W - 4L
1,668 SR
Queue Stats
58W - 46L
1,724 Elo+
Solo
Team Averages
Level 138
1,586 SR
1,812 Elo+

VS

Team Averages
Level 134
1,835 SR
1,772 Elo+
Raijin
Raijin
CreamyRegret117
Raijin
Level 144
God Stats
8W - 2L
1,691 SR
Queue Stats
191W - 180L
1,691 Elo+
Solo
Sun Wukong
Sun Wukong
Radiant__Light
Sun Wukong
Level 109
God Stats
7W - 2L
1,888 SR
Queue Stats
343W - 77L
1,822 Elo+
Party 2
Heimdallr
Heimdallr
SAC0118
Heimdallr
Level 150
God Stats
7W - 0L
1,927 SR
Queue Stats
377W - 96L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ace6035
Scylla
20
6 / 7 / 9
21,169
641
20,720
28,653
9,062
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Cupernicus Lord
Xing Tian
20
8 / 4 / 15
22,453
680
25,461
44,759
54,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Ky Clutch
Bastet
20
15 / 9 / 5
24,267
735
46,331
33,147
12,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 12 / 7
22,157
671
29,455
32,865
16,523
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Radiant__Light
Sun Wukong
20
5 / 4 / 10
21,790
660
31,964
40,575
50,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
SAC0118
Heimdallr
20
6 / 13 / 9
20,973
636
26,490
32,424
10,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
29
Kills
20
20
Deaths
29
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ace6035
Scylla
6
7
9
1.5
W
9
12
7
1.04
L
Xing Tian
Cupernicus Lord
Xing Tian
8
4
15
3.88
L
Bastet
Ky Clutch
Bastet
15
9
5
1.94
W
Sun Wukong
Radiant__Light
Sun Wukong
5
4
10
2.5
W
Heimdallr
SAC0118
Heimdallr
6
13
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,512
Damage
87,909
106,559
Taken
105,864
75,766
Mitigated
77,009
19,788
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ace6035
Scylla
20,720
1,551
0
6,383
28,653
9,062
893
7,520
21,133
88,383
0
W
29,455
1,656
0
2,706
32,865
16,523
402
16,299
16,566
100,693
0
L
Xing Tian
Cupernicus Lord
Xing Tian
25,461
2,465
0
7,447
44,759
54,501
328
14,236
30,523
73,899
0
L
Bastet
Ky Clutch
Bastet
46,331
12,608
0
5,958
33,147
12,203
2,155
8,977
24,170
0
146,694
W
Sun Wukong
Radiant__Light
Sun Wukong
31,964
6,291
0
5,924
40,575
50,338
670
16,816
23,759
0
89,597
W
Heimdallr
SAC0118
Heimdallr
26,490
11,585
0
5,177
32,424
10,148
2,239
13,544
18,880
0
94,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,889
Gold Earned
64,920
347
Minions Killed
349
17
Camps Cleared
11
1,827,107
Distance Traveled
1,520,798
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
21,169
641
161
5
4
539,841
0
W
Raijin
22,157
671
129
4
7
427,564
0
L
Xing Tian
22,453
680
44
1
4
681,147
0
L
Bastet
24,267
735
142
4
9
606,119
1
W
Sun Wukong
21,790
660
90
3
2
591,851
0
W
Heimdallr
20,973
636
130
4
2
501,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role