Player Matchup

Agni
Agni
Grd-TORINO-85
Agni
Level 142
God Stats
36W - 17L
1,646 SR
Queue Stats
1,080W - 1,068L
1,508 Elo+
Solo
Susano
Susano
HereticHodor
Susano
Level 154
God Stats
10W - 10L
1,541 SR
Queue Stats
654W - 653L
1,503 Elo+
Party 1
Freya
Freya
Kupomeister
Freya
Level 156
God Stats
3W - 8L
1,428 SR
Queue Stats
424W - 418L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
Loctide
Jing Wei
Level 60
God Stats
1W - 1L
1,738 SR
Queue Stats
46W - 49L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Überstimuliert
Ah Muzen Cab
Level 118
God Stats
3W - 5L
1,429 SR
Queue Stats
183W - 200L
1,421 Elo+
Solo
Team Averages
Level 126
1,556 SR
1,479 Elo+

VS

Team Averages
Level 84
1,464 SR
1,532 Elo+
Merlin
Merlin
Eonshif
Merlin
Level 109
God Stats
2W - 2L
1,372 SR
Queue Stats
157W - 155L
1,551 Elo+
Solo
Ah Puch
Ah Puch
F6F6
Ah Puch
Level 86
God Stats
1W - 2L
1,321 SR
Queue Stats
335W - 340L
1,531 Elo+
Solo
Nike
Nike
JavaTime
Nike
Level 105
God Stats
5W - 3L
1,625 SR
Queue Stats
268W - 247L
1,567 Elo+
Solo
Chang'e
Chang'e
LorezBannedMe
Chang'e
Level 33
God Stats
2W - 0L
1,418 SR
Queue Stats
67W - 61L
1,495 Elo+
Solo
Hercules
Hercules
Meistrioks
Hercules
Level 89
God Stats
9W - 3L
1,584 SR
Queue Stats
186W - 175L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
5,981
748
5,214
7,433
2,513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
1 / 4 / 2
6,724
841
3,573
7,709
5,215
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 4
7,630
954
5,296
9,261
3,869
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Loctide
Jing Wei
11
2 / 3 / 1
6,325
791
3,081
4,920
2,005
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Ah Muzen Cab
Überstimuliert
Ah Muzen Cab
10
1 / 4 / 2
6,365
796
4,803
5,431
2,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eonshif
Merlin
13
4 / 3 / 8
8,126
1,016
5,577
7,064
2,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
F6F6
Ah Puch
13
8 / 1 / 9
8,178
1,022
12,342
5,495
2,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
12
3 / 3 / 10
7,415
927
5,296
8,756
5,968
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
11
1 / 1 / 7
6,977
872
3,366
6,300
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Hercules
Meistrioks
Hercules
15
6 / 1 / 13
9,015
1,127
5,781
13,487
13,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
7
Kills
22
22
Deaths
9
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Merlin
Eonshif
Merlin
4
3
8
2.67
W
Ah Puch
F6F6
Ah Puch
8
1
9
12.5
L
1
7
0
0.14
L
Susano
1
4
2
0.5
W
Nike
3
3
10
2.67
L
2
4
4
1
L
Jing Wei
Loctide
Jing Wei
2
3
1
0.83
W
Chang'e
1
1
7
4.5
W
Hercules
Meistrioks
Hercules
6
1
13
12.5
L
Ah Muzen Cab
Überstimuliert
Ah Muzen Cab
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,967
Damage
32,362
34,754
Taken
41,102
15,885
Mitigated
27,107
7,391
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Eonshif
Merlin
5,577
639
937
622
7,064
2,975
1,501
1,309
5,755
20,239
0
W
Ah Puch
F6F6
Ah Puch
12,342
306
1,668
745
5,495
2,302
1,178
982
4,513
21,515
0
L
5,214
193
0
0
7,433
2,513
0
3,738
3,695
9,960
0
L
Susano
3,573
39
612
489
7,709
5,215
0
2,968
4,741
0
7,273
W
Nike
5,296
68
1,081
768
8,756
5,968
270
1,667
7,089
0
9,030
L
5,296
1,838
895
2,882
9,261
3,869
0
6,415
2,846
16,699
0
L
Jing Wei
Loctide
Jing Wei
3,081
2,209
942
447
4,920
2,005
0
3,773
1,147
0
5,239
W
Chang'e
3,366
344
4,036
2,576
6,300
2,439
1,451
2,860
3,440
10,766
0
W
Hercules
Meistrioks
Hercules
5,781
814
650
5,533
13,487
13,423
1,019
3,692
9,795
0
10,997
L
Ah Muzen Cab
Überstimuliert
Ah Muzen Cab
4,803
397
357
767
5,431
2,283
0
4,391
1,040
0
11,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
39,711
68
Minions Killed
84
0
Camps Cleared
0
525,704
Distance Traveled
696,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,126
1,016
33
4
0
135,817
0
W
Ah Puch
8,178
1,022
13
2
0
155,366
0
L
Agni
5,981
748
9
1
0
88,864
0
L
Susano
6,724
841
7
1
0
132,064
0
W
Nike
7,415
927
9
1
0
125,319
0
L
Freya
7,630
954
22
3
0
106,957
0
L
Jing Wei
6,325
791
9
1
0
105,789
0
W
Chang'e
6,977
872
16
2
0
132,955
0
W
Hercules
9,015
1,127
13
2
0
147,163
0
L
Ah Muzen Cab
6,365
796
21
3
0
92,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role