Player Matchup

Discordia
Discordia
I Gone Ghost I
Discordia
Level 108
God Stats
2W - 2L
1,592 SR
Queue Stats
10W - 15L
1,487 Elo+
Party 1
Ymir
Ymir
Raging Renzo
Ymir
Level 69
God Stats
8W - 9L
1,451 SR
Queue Stats
9W - 11L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
l CRAER l
Ah Muzen Cab
Level 84
God Stats
2W - 2L
1,425 SR
Queue Stats
37W - 52L
1,366 Elo+
Solo
Team Averages
Level 87
1,489 SR
1,447 Elo+

VS

Team Averages
Level 81
1,472 SR
1,493 Elo+
Medusa
Medusa
SPARTAN1771
Medusa
Level 30
God Stats
29W - 34L
1,439 SR
Queue Stats
137W - 185L
1,329 Elo+
Solo
Cernunnos
Cernunnos
T3RM1N4T0R_A1
Cernunnos
Level 102
God Stats
63W - 47L
1,592 SR
Queue Stats
370W - 338L
1,576 Elo+
Party 2
Izanami
Izanami
tooon12
Izanami
Level 112
God Stats
4W - 9L
1,386 SR
Queue Stats
188W - 175L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I Gone Ghost I
Discordia
19
17 / 3 / 5
18,872
858
37,135
17,225
6,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 6 / 14
14,907
678
10,855
21,566
29,708
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
l CRAER l
Ah Muzen Cab
14
4 / 10 / 10
14,654
666
6,197
17,852
4,736
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 6 / 6
15,500
705
12,521
16,608
4,747
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cernunnos
T3RM1N4T0R_A1
Cernunnos
15
9 / 8 / 9
16,493
750
19,685
24,284
8,252
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
tooon12
Izanami
15
4 / 9 / 9
14,367
653
13,954
22,848
5,923
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
23
Kills
19
19
Deaths
23
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
I Gone Ghost I
Discordia
17
3
5
6.5
W
2
6
14
1.5
L
Medusa
6
6
6
1.5
L
Cernunnos
T3RM1N4T0R_A1
Cernunnos
9
8
9
1.69
W
Ah Muzen Cab
l CRAER l
Ah Muzen Cab
4
10
10
0.9
L
Izanami
tooon12
Izanami
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,187
Damage
46,160
56,643
Taken
63,740
40,574
Mitigated
18,922
13,370
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
I Gone Ghost I
Discordia
37,135
2,386
10
4,786
17,225
6,130
1,480
550
16,675
97,522
0
W
10,855
1,858
1,182
2,858
21,566
29,708
85
0
21,566
26,715
2,079
L
Medusa
12,521
6,591
0
1,955
16,608
4,747
778
12,557
4,051
0
45,560
L
Cernunnos
T3RM1N4T0R_A1
Cernunnos
19,685
7,440
0
3,133
24,284
8,252
692
17,573
6,711
0
54,772
W
Ah Muzen Cab
l CRAER l
Ah Muzen Cab
6,197
2,875
549
3,985
17,852
4,736
1,606
0
17,852
0
27,560
L
Izanami
tooon12
Izanami
13,954
8,886
1,160
3,346
22,848
5,923
879
16,859
5,989
0
58,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,433
Gold Earned
46,360
194
Minions Killed
223
11
Camps Cleared
6
1,070,319
Distance Traveled
1,021,314
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
18,872
858
118
5
8
389,381
0
W
Ymir
14,907
678
33
2
1
376,570
6
L
Medusa
15,500
705
90
4
0
334,176
0
L
Cernunnos
16,493
750
64
3
5
327,258
4
W
Ah Muzen Cab
14,654
666
43
2
2
304,368
0
L
Izanami
14,367
653
69
3
1
359,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role