Player Matchup

Heimdallr
Heimdallr
mosinnagant147
Heimdallr
Level 86
God Stats
22W - 16L
1,562 SR
Queue Stats
26W - 24L
1,490 Elo+
Party 2
Bacchus
Bacchus
plebodon
Bacchus
Level 84
God Stats
10W - 4L
1,689 SR
Queue Stats
13W - 15L
1,526 Elo+
Party 2
Merlin
Merlin
x3Kyle
Merlin
Level 64
God Stats
14W - 11L
1,552 SR
Queue Stats
34W - 30L
1,499 Elo+
Party 2
Team Averages
Level 78
1,601 SR
1,505 Elo+

VS

Team Averages
Level 118
1,551 SR
1,492 Elo+
Da Ji
Da Ji
CHAINSAW9975
Da Ji
Level 103
God Stats
55W - 44L
1,602 SR
Queue Stats
414W - 407L
1,506 Elo+
Party 1
King Arthur
King Arthur
legomaniac579
King Arthur
Level 108
God Stats
58W - 52L
1,517 SR
Queue Stats
165W - 165L
1,485 Elo+
Party 1
Agni
Agni
nazeral
Agni
Level 142
God Stats
0W - 5L
1,534 SR
Queue Stats
356W - 367L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
mosinnagant147
Heimdallr
19
12 / 13 / 8
23,590
761
37,619
34,861
14,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
plebodon
Bacchus
17
3 / 10 / 7
18,901
610
10,644
40,926
72,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
x3Kyle
Merlin
20
7 / 10 / 9
21,670
699
32,618
21,192
7,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 11 / 8
23,294
751
25,870
32,366
24,293
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
legomaniac579
King Arthur
18
4 / 6 / 15
18,832
607
14,187
37,255
39,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
nazeral
Agni
20
11 / 5 / 15
22,024
710
44,079
27,968
7,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
22
Kills
33
33
Deaths
22
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
18
11
8
2
L
King Arthur
legomaniac579
King Arthur
4
6
15
1.92
W
Heimdallr
mosinnagant147
Heimdallr
12
13
8
1.23
L
Agni
nazeral
Agni
11
5
15
3.7
W
Bacchus
plebodon
Bacchus
3
10
7
0.65
W
Merlin
x3Kyle
Merlin
7
10
9
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,881
Damage
84,136
96,979
Taken
97,589
93,997
Mitigated
71,636
14,402
Healing
24,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,870
8,938
0
4,090
32,366
24,293
0
16,448
15,911
0
69,263
L
King Arthur
legomaniac579
King Arthur
14,187
2,813
558
9,091
37,255
39,675
194
16,365
20,890
0
50,970
W
Heimdallr
mosinnagant147
Heimdallr
37,619
15,393
498
6,304
34,861
14,110
3,227
16,675
18,180
0
102,784
L
Agni
nazeral
Agni
44,079
2,215
589
10,567
27,968
7,668
0
11,856
16,112
130,748
0
W
Bacchus
plebodon
Bacchus
10,644
846
860
3,596
40,926
72,255
164
19,410
20,138
33,996
0
W
Merlin
x3Kyle
Merlin
32,618
1,149
1,585
1,559
21,192
7,632
662
8,633
12,559
86,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,161
Gold Earned
64,150
246
Minions Killed
252
11
Camps Cleared
15
1,475,829
Distance Traveled
1,790,503
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
23,294
751
56
2
10
572,108
4
L
King Arthur
18,832
607
51
2
3
654,426
0
W
Heimdallr
23,590
761
105
3
2
483,602
8
L
Agni
22,024
710
145
5
2
563,969
2
W
Bacchus
18,901
610
44
1
2
452,335
0
W
Merlin
21,670
699
97
3
7
539,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role