Player Matchup

Merlin
Merlin
Diamond IV
NaTTaSYT
Merlin
Diamond IV
Level 42
God Stats
3W - 4L
1,738 SR
Queue Stats
34W - 35L
1,838 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 42
1,738 SR
1,838 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,500 SR
1,829 MMR
Hachiman
Hachiman
Platinum IV
Aoloa
Hachiman
Platinum IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NaTTaSYT
Merlin
18
4 / 3 / 0
12,872
805
9,326
15,871
4,696
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabKaliJormungandrLokiPele

VS

Bans
BakasuraAmaterasuSkadiHe BoChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aoloa
Hachiman
17
3 / 4 / 0
12,761
798
12,005
13,749
8,341
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aoloa
Hachiman
3
4
0
0.75
L
Merlin
NaTTaSYT
Merlin
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,326
Damage
12,005
15,871
Taken
13,749
4,696
Mitigated
8,341
8,087
Healing
940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aoloa
Hachiman
12,005
7,178
0
940
13,749
8,341
2,314
9,403
4,346
0
70,427
L
Merlin
NaTTaSYT
Merlin
9,326
956
0
8,087
15,871
4,696
63
374
15,497
77,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,872
Gold Earned
12,761
153
Minions Killed
137
10
Camps Cleared
1
257,574
Distance Traveled
257,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,761
798
137
9
1
257,133
0
L
Merlin
12,872
805
153
10
10
257,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role