Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AlakazamSpns
Medusa
Level 67
God Stats
41W - 32L
1,547 SR
Queue Stats
287W - 303L
1,405 Elo+
Solo
Jormungandr
Jormungandr
madd_man1215
Jormungandr
Level 34
God Stats
40W - 54L
1,364 SR
Queue Stats
156W - 165L
1,351 Elo+
Party 2
Team Averages
Level 63
1,470 SR
1,419 Elo+

VS

Team Averages
Level 60
1,420 SR
1,343 Elo+
Yemoja
Yemoja
Coldmoonman
Yemoja
Level 44
God Stats
2W - 5L
1,325 SR
Queue Stats
70W - 104L
1,341 Elo+
Party 1
Baron Samedi
Baron Samedi
deathisquick4u2
Baron Samedi
Level 89
God Stats
33W - 22L
1,469 SR
Queue Stats
198W - 207L
1,373 Elo+
Solo
Izanami
Izanami
frying_gamer
Izanami
Level 47
God Stats
1W - 2L
1,467 SR
Queue Stats
91W - 125L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
15 / 1 / 8
14,779
869
20,628
9,533
3,268
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
4 / 3 / 13
12,041
708
10,334
12,384
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
madd_man1215
Jormungandr
14
5 / 1 / 15
12,651
744
12,328
12,831
9,884
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 4 / 2
9,652
568
7,037
13,459
10,637
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
deathisquick4u2
Baron Samedi
12
2 / 8 / 2
10,390
611
10,502
16,937
6,820
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
frying_gamer
Izanami
11
1 / 12 / 2
9,883
581
5,763
16,917
4,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
24
Kills
4
5
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
15
1
8
19
W
Medusa
4
3
13
3.5
L
Yemoja
1
4
2
0.5
L
Baron Samedi
deathisquick4u2
Baron Samedi
2
8
2
0.38
L
Izanami
frying_gamer
Izanami
1
12
2
0.17
W
Jormungandr
madd_man1215
Jormungandr
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,290
Damage
23,302
34,748
Taken
47,313
17,464
Mitigated
22,222
5,412
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,628
1,407
0
909
9,533
3,268
1,202
6,109
3,424
49,657
0
W
Medusa
10,334
3,897
0
0
12,384
4,312
896
6,580
5,804
0
51,992
L
Yemoja
7,037
1,338
2,621
1,473
13,459
10,637
0
10,010
3,449
19,742
0
L
Baron Samedi
deathisquick4u2
Baron Samedi
10,502
744
1,980
4,274
16,937
6,820
0
12,540
4,397
30,960
0
L
Izanami
frying_gamer
Izanami
5,763
3,643
561
1,308
16,917
4,765
0
10,050
6,867
0
29,611
W
Jormungandr
madd_man1215
Jormungandr
12,328
1,769
1,104
3,399
12,831
9,884
648
5,948
6,883
33,841
726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,471
Gold Earned
29,925
198
Minions Killed
137
9
Camps Cleared
2
796,961
Distance Traveled
734,125
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,779
869
80
5
2
290,429
0
W
Medusa
12,041
708
71
4
5
247,330
0
L
Yemoja
9,652
568
26
2
0
287,670
0
L
Baron Samedi
10,390
611
48
3
1
216,598
2
L
Izanami
9,883
581
63
4
1
229,857
0
W
Jormungandr
12,651
744
47
3
2
259,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role