Player Matchup

Ne Zha
Ne Zha
Freakksho-
Ne Zha
Level 107
God Stats
1W - 2L
1,497 SR
Queue Stats
98W - 101L
1,514 Elo+
Party 2
Ra
Ra
bigge664
Ra
Level 81
God Stats
1W - 0L
1,515 SR
Queue Stats
64W - 61L
1,536 Elo+
Party 2
Jormungandr
Jormungandr
oillboy03
Jormungandr
Level 17
God Stats
1W - 0L
1,456 SR
Queue Stats
4W - 6L
1,321 Elo+
Party 2
Team Averages
Level 68
1,489 SR
1,457 Elo+

VS

Team Averages
Level 63
1,510 SR
1,503 Elo+
Bacchus
Bacchus
Jaidenman
Bacchus
Level 62
God Stats
10W - 6L
1,622 SR
Queue Stats
98W - 99L
1,516 Elo+
Party 1
Freya
Freya
OlieCat5410
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,483 Elo+
Party 1
Da Ji
Da Ji
R3BEL SQUIRREL
Da Ji
Level 113
God Stats
1W - 2L
1,407 SR
Queue Stats
67W - 75L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Freakksho-
Ne Zha
16
9 / 9 / 10
15,877
756
18,467
20,101
12,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 6 / 11
16,810
800
21,974
17,265
11,202
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
oillboy03
Jormungandr
16
5 / 7 / 11
15,060
717
12,384
16,937
6,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jaidenman
Bacchus
16
6 / 5 / 10
14,743
702
14,416
24,082
34,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 12 / 9
13,620
649
8,632
19,968
5,681
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
13 / 8 / 3
16,582
790
20,221
18,294
6,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
25
Kills
21
22
Deaths
25
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Freakksho-
Ne Zha
9
9
10
1.56
L
Bacchus
Jaidenman
Bacchus
6
5
10
2.2
L
2
12
9
0.54
L
13
8
3
1.81
W
11
6
11
2.75
W
Jormungandr
oillboy03
Jormungandr
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,825
Damage
43,269
54,303
Taken
62,344
29,821
Mitigated
47,467
15,561
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Freakksho-
Ne Zha
18,467
6,806
0
2,711
20,101
12,153
675
7,092
13,009
0
47,167
L
Bacchus
Jaidenman
Bacchus
14,416
1,673
625
7,293
24,082
34,983
439
16,103
7,979
37,145
0
L
8,632
2,305
0
2,545
19,968
5,681
0
8,415
11,553
38,214
0
L
20,221
5,153
0
1,148
18,294
6,803
134
10,410
7,884
0
40,755
W
21,974
1,195
4,336
6,869
17,265
11,202
492
7,590
9,675
60,324
0
W
Jormungandr
oillboy03
Jormungandr
12,384
2,674
352
1,293
16,937
6,466
401
8,521
8,416
44,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,747
Gold Earned
44,945
216
Minions Killed
142
9
Camps Cleared
5
1,024,425
Distance Traveled
892,757
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,877
756
48
2
4
345,468
0
L
Bacchus
14,743
702
39
2
1
343,926
0
L
Freya
13,620
649
65
3
3
254,662
0
L
Da Ji
16,582
790
38
2
1
294,169
2
W
Ra
16,810
800
108
5
3
357,431
0
W
Jormungandr
15,060
717
60
3
2
321,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role