Player Matchup

Merlin
Merlin
 
Merlin
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Eevee-Chan69
Fenrir
Level 21
God Stats
11W - 13L
1,380 SR
Queue Stats
14W - 14L
1,449 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Inactive_Zone
Cu Chulainn
Level 29
God Stats
2W - 1L
1,483 SR
Queue Stats
120W - 116L
1,488 Elo+
Solo
Cerberus
Cerberus
awolf3916
Cerberus
Level 5
God Stats
1W - 0L
1,722 SR
Queue Stats
3W - 11L
1,125 Elo+
Party 2
Anubis
Anubis
noxus--dariosg
Anubis
Level 6
God Stats
2W - 1L
1,444 SR
Queue Stats
3W - 4L
1,348 Elo+
Solo
Team Averages
Level 24
1,506 SR
1,382 Elo+

VS

Team Averages
Level 35
1,503 SR
1,455 Elo+
Cerberus
Cerberus
 
Cerberus
Level 15
God Stats
10W - 9L
1,530 SR
Queue Stats
21W - 20L
1,348 Elo+
Party 1
Hel
Hel
 
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,498 Elo+
Party 1
Arachne
Arachne
AliceNAdultngLnd
Arachne
Level 11
God Stats
11W - 12L
1,419 SR
Queue Stats
11W - 15L
1,483 Elo+
Party 3
Odin
Odin
GSk BrutalEXO
Odin
Level 24
God Stats
2W - 3L
1,597 SR
Queue Stats
6W - 8L
1,461 Elo+
Solo
Medusa
Medusa
OTTO-MATICK
Medusa
Level 120
God Stats
0W - 3L
1,468 SR
Queue Stats
7W - 10L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
14 / 7 / 22
18,152
1,135
50,714
23,032
9,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
8 / 13 / 22
15,947
997
21,053
34,255
20,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Inactive_Zone
Cu Chulainn
20
11 / 3 / 25
17,477
1,092
29,140
25,182
16,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
awolf3916
Cerberus
20
3 / 1 / 26
15,309
957
18,198
21,786
22,873
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 15 / 23
15,235
952
26,774
26,171
11,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
0 / 15 / 24
15,249
953
11,515
45,340
25,360
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
 
Hel
20
3 / 12 / 21
16,040
1,003
21,307
36,596
22,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 0 / 0
9,860
616
0
0
0
20
6 / 4 / 23
16,871
1,054
16,858
35,467
36,530
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
20
30 / 11 / 6
22,350
1,397
71,526
37,391
13,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
113
42
Kills
39
39
Deaths
42
118
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
14
7
22
3.57
L
Cerberus
 
Cerberus
0
15
24
0.8
L
Hel
 
Hel
3
12
21
1.13
L
0
0
0
0
W
Fenrir
8
13
22
1.46
L
6
4
23
4.38
W
Cu Chulainn
Inactive_Zone
Cu Chulainn
11
3
25
7.83
L
Medusa
30
11
6
3
W
Cerberus
awolf3916
Cerberus
3
1
26
16
W
6
15
23
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,879
Damage
121,206
130,426
Taken
154,794
80,834
Mitigated
97,623
19,360
Healing
40,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
50,714
8,208
862
5,100
23,032
9,124
0
5,019
18,013
102,351
0
L
Cerberus
 
Cerberus
11,515
1,608
0
3,673
45,340
25,360
0
31,084
14,256
27,303
0
L
Hel
 
Hel
21,307
1,774
12,560
10,717
36,596
22,321
0
26,031
10,565
53,394
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
21,053
7,460
0
1,045
34,255
20,437
0
8,013
26,242
0
31,563
L
16,858
5,555
0
3,438
35,467
36,530
0
17,275
18,192
940
39,889
W
Cu Chulainn
Inactive_Zone
Cu Chulainn
29,140
9,815
1,164
2,147
25,182
16,682
0
9,570
15,612
10,263
56,722
L
Medusa
71,526
47,314
0
10,448
37,391
13,412
0
23,662
13,729
0
123,598
W
Cerberus
awolf3916
Cerberus
18,198
972
0
7,542
21,786
22,873
0
5,883
15,903
29,716
2,187
W
26,774
2,579
100
1,400
26,171
11,718
0
5,046
21,125
43,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,120
Gold Earned
80,370
294
Minions Killed
278
6
Camps Cleared
3
1,291,141
Distance Traveled
1,060,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,152
1,135
105
7
2
260,130
0
L
Cerberus
15,249
953
38
2
0
219,436
0
L
Hel
16,040
1,003
84
5
1
274,260
0
L
Arachne
9,860
616
0
0
0
0
0
W
Fenrir
15,947
997
17
1
1
276,239
0
L
Odin
16,871
1,054
34
2
0
304,382
0
W
Cu Chulainn
17,477
1,092
91
6
2
307,971
0
L
Medusa
22,350
1,397
122
8
2
261,985
0
W
Cerberus
15,309
957
50
3
0
260,369
0
W
Anubis
15,235
952
31
2
1
186,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role