Player Matchup

Tyr
Tyr
BlackMaMMoth52
Tyr
Level 108
God Stats
0W - 1L
1,598 SR
Queue Stats
5W - 4L
1,531 Elo+
Party 1
Chaac
Chaac
Rexfortor
Chaac
Level 138
God Stats
5W - 1L
1,653 SR
Queue Stats
7W - 3L
1,668 Elo+
Party 1
Zeus
Zeus
SCHLOMPADOODLER
Zeus
Level 123
God Stats
0W - 1L
1,593 SR
Queue Stats
5W - 6L
1,510 Elo+
Party 1
Merlin
Merlin
rodras954
Merlin
Level 128
God Stats
8W - 6L
1,513 SR
Queue Stats
27W - 38L
1,468 Elo+
Solo
Team Averages
Level 124
1,589 SR
1,544 Elo+

VS

Team Averages
Level 125
1,552 SR
1,476 Elo+
Jormungandr
Jormungandr
Kasakus
Jormungandr
Level 157
God Stats
1W - 0L
1,409 SR
Queue Stats
11W - 10L
1,551 Elo+
Party 2
Amaterasu
Amaterasu
Kyosame
Amaterasu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,477 Elo+
Party 2
Skadi
Skadi
SAMImaster21
Skadi
Level 89
God Stats
2W - 1L
1,711 SR
Queue Stats
13W - 16L
1,436 Elo+
Solo
Hel
Hel
VictorMachadoo0
Hel
Level 127
God Stats
3W - 1L
1,587 SR
Queue Stats
21W - 27L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 9
16,175
622
7,962
30,684
35,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Rexfortor
Chaac
20
5 / 4 / 7
16,755
644
23,130
37,981
47,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
13 / 8 / 5
19,701
758
33,954
20,307
7,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
rodras954
Merlin
20
6 / 7 / 6
17,996
692
19,190
21,773
8,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kasakus
Jormungandr
20
3 / 8 / 12
18,069
695
24,261
29,834
11,773
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Kyosame
Amaterasu
20
9 / 9 / 8
18,812
724
23,089
39,543
27,231
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 7 / 5
18,576
714
29,395
22,499
7,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 2 / 9
17,668
680
12,968
13,735
6,559
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
61
25
Kills
27
27
Deaths
26
27
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
9
0.69
W
Jormungandr
Kasakus
Jormungandr
3
8
12
1.13
W
Amaterasu
Kyosame
Amaterasu
9
9
8
1.44
L
Chaac
Rexfortor
Chaac
5
4
7
2.13
W
11
7
5
1.93
L
13
8
5
1.94
W
4
2
9
4.25
L
Merlin
rodras954
Merlin
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,236
Damage
89,713
110,745
Taken
105,611
98,125
Mitigated
52,727
28,276
Healing
37,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,962
1,413
0
5,032
30,684
35,215
932
13,288
17,396
0
69,055
W
Jormungandr
Kasakus
Jormungandr
24,261
5,392
0
1,110
29,834
11,773
1,669
17,549
12,285
85,623
0
W
Amaterasu
Kyosame
Amaterasu
23,089
11,706
0
12,836
39,543
27,231
2,756
18,963
20,580
312
79,791
L
Chaac
Rexfortor
Chaac
23,130
4,767
1,968
17,954
37,981
47,402
954
13,233
24,748
0
64,820
W
29,395
15,358
0
446
22,499
7,164
5,354
11,490
11,009
0
108,694
L
33,954
3,898
0
800
20,307
7,338
1,280
5,968
14,339
127,292
0
W
12,968
1,147
14,537
8,794
13,735
6,559
318
6,161
7,574
63,820
0
L
Merlin
rodras954
Merlin
19,190
379
34
2,488
21,773
8,170
357
5,636
16,137
73,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,627
Gold Earned
73,125
451
Minions Killed
423
16
Camps Cleared
23
1,688,704
Distance Traveled
1,832,334
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
16,175
622
105
4
2
401,449
0
W
Jormungandr
18,069
695
108
4
8
408,690
0
W
Amaterasu
18,812
724
74
3
8
436,705
0
L
Chaac
16,755
644
93
4
2
494,999
0
W
Skadi
18,576
714
138
5
5
455,797
0
L
Zeus
19,701
758
148
6
8
376,566
0
W
Hel
17,668
680
103
4
2
531,142
0
L
Merlin
17,996
692
105
4
4
415,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role