Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
4W - 2L
1,510 SR
Queue Stats
90W - 94L
1,362 Elo+
Solo
Sobek
Sobek
SpeshL Dlivery
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
iUriell
Heimdallr
Level 109
God Stats
2W - 1L
1,455 SR
Queue Stats
28W - 24L
1,594 Elo+
Party 2
Team Averages
Level 87
1,488 SR
1,481 Elo+

VS

Team Averages
Level 33
1,345 SR
1,398 Elo+
Hercules
Hercules
TwiztedWhiteB0Y
Hercules
Level 69
God Stats
9W - 12L
1,397 SR
Queue Stats
232W - 257L
1,463 Elo+
Party 1
Anubis
Anubis
Zero-amplo
Anubis
Level 15
God Stats
0W - 4L
1,398 SR
Queue Stats
14W - 18L
1,443 Elo+
Solo
Heimdallr
Heimdallr
l Kakarot I
Heimdallr
Level 14
God Stats
5W - 9L
1,240 SR
Queue Stats
5W - 9L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 5 / 10
13,641
758
15,795
12,955
4,652
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 10
12,706
706
5,389
18,941
11,304
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
iUriell
Heimdallr
17
16 / 9 / 5
16,118
895
28,829
17,300
6,779
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
8 / 4 / 10
14,171
787
15,014
21,326
16,670
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Zero-amplo
Anubis
16
9 / 6 / 7
14,443
802
16,197
19,579
6,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
l Kakarot I
Heimdallr
11
2 / 14 / 5
10,439
580
7,187
16,689
5,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
24
Kills
19
19
Deaths
24
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
5
10
2
W
3
5
10
1.6
L
Hercules
8
4
10
3.25
L
Anubis
Zero-amplo
Anubis
9
6
7
2.08
W
Heimdallr
iUriell
Heimdallr
16
9
5
2.06
L
Heimdallr
l Kakarot I
Heimdallr
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,013
Damage
38,398
49,196
Taken
57,594
22,735
Mitigated
28,472
7,361
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,795
219
0
829
12,955
4,652
404
5,328
7,627
45,958
0
W
5,389
761
0
4,539
18,941
11,304
362
5,065
13,876
12,633
0
L
Hercules
15,014
7,018
0
5,334
21,326
16,670
0
8,420
12,906
0
26,749
L
Anubis
Zero-amplo
Anubis
16,197
745
231
9,722
19,579
6,750
515
7,934
11,645
61,295
0
W
Heimdallr
iUriell
Heimdallr
28,829
14,978
0
1,993
17,300
6,779
2,131
6,163
11,137
0
59,100
L
Heimdallr
l Kakarot I
Heimdallr
7,187
3,766
0
316
16,689
5,052
271
5,036
11,653
0
19,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
39,053
143
Minions Killed
165
7
Camps Cleared
4
871,513
Distance Traveled
892,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,641
758
60
3
3
298,011
0
W
Sobek
12,706
706
18
1
1
337,225
0
L
Hercules
14,171
787
21
1
0
353,563
0
L
Anubis
14,443
802
113
6
4
278,600
0
W
Heimdallr
16,118
895
65
4
3
236,277
0
L
Heimdallr
10,439
580
31
2
0
259,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role