Player Matchup

Horus
Horus
Aware TF
Horus
Level 99
God Stats
3W - 2L
1,511 SR
Queue Stats
51W - 37L
1,558 Elo+
Party 1
Bakasura
Bakasura
Cappa TF
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 35L
1,641 Elo+
Party 1
Heimdallr
Heimdallr
Lead in Water
Heimdallr
Level 48
God Stats
1W - 0L
1,604 SR
Queue Stats
28W - 30L
1,483 Elo+
Party 1
Thanatos
Thanatos
blakeus66
Thanatos
Level 44
God Stats
2W - 0L
1,829 SR
Queue Stats
19W - 19L
1,495 Elo+
Party 1
Chernobog
Chernobog
short got vibes
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,615 Elo+
Party 1
Team Averages
Level 65
1,589 SR
1,558 Elo+

VS

Team Averages
Level 94
1,504 SR
1,504 Elo+
Hel
Hel
BobbyTheBambi
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
D Beezy96
Zhong Kui
Level 18
God Stats
1W - 2L
1,494 SR
Queue Stats
31W - 33L
1,537 Elo+
Party 2
Hachiman
Hachiman
DDZ Zeida
Hachiman
Level 156
God Stats
0W - 2L
1,369 SR
Queue Stats
86W - 74L
1,535 Elo+
Party 2
Zeus
Zeus
PortusSupportus
Zeus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,442 Elo+
Party 2
Fenrir
Fenrir
elite weaponman
Fenrir
Level 145
God Stats
11W - 8L
1,654 SR
Queue Stats
160W - 157L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aware TF
Horus
19
4 / 2 / 15
10,954
730
9,063
18,212
17,600
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Cappa TF
Bakasura
19
8 / 6 / 11
12,149
810
16,213
18,683
9,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Lead in Water
Heimdallr
20
5 / 7 / 16
12,642
843
14,954
13,638
6,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
blakeus66
Thanatos
17
3 / 6 / 13
11,273
752
7,157
12,669
4,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
short got vibes
Chernobog
16
3 / 7 / 13
10,407
694
4,674
13,247
5,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 13
9,759
651
4,202
8,825
6,308
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
D Beezy96
Zhong Kui
15
3 / 5 / 12
9,975
665
10,146
12,117
5,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
DDZ Zeida
Hachiman
15
2 / 4 / 16
10,004
667
11,338
11,384
4,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
16 / 4 / 12
14,538
969
28,527
12,000
4,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 15
12,185
812
10,251
13,352
7,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
96
23
Kills
28
28
Deaths
23
68
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Horus
Aware TF
Horus
4
2
15
5.75
L
0
5
13
1.3
W
Bakasura
Cappa TF
Bakasura
8
6
11
2.25
L
Zhong Kui
D Beezy96
Zhong Kui
3
5
12
1.8
L
Hachiman
DDZ Zeida
Hachiman
2
4
16
2.5
W
Heimdallr
Lead in Water
Heimdallr
5
7
16
1.86
L
16
4
12
5.5
W
Thanatos
blakeus66
Thanatos
3
6
13
1.58
L
7
5
15
2.9
W
Chernobog
short got vibes
Chernobog
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,061
Damage
64,464
76,449
Taken
57,678
43,034
Mitigated
29,176
33,893
Healing
19,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Aware TF
Horus
9,063
3,192
6,144
8,461
18,212
17,600
422
10,507
7,705
0
20,451
L
4,202
107
8,815
1,999
8,825
6,308
537
0
8,420
17,099
0
W
Bakasura
Cappa TF
Bakasura
16,213
8,824
2,516
6,152
18,683
9,004
1,018
11,195
7,488
0
29,473
L
Zhong Kui
D Beezy96
Zhong Kui
10,146
1,454
115
1,069
12,117
5,835
588
0
10,980
16,173
0
L
Hachiman
DDZ Zeida
Hachiman
11,338
4,546
321
1,574
11,384
4,862
603
0
10,894
0
26,646
W
Heimdallr
Lead in Water
Heimdallr
14,954
4,070
879
816
13,638
6,345
3,210
8,696
4,942
0
32,335
L
28,527
2,950
1,007
1,290
12,000
4,851
1,334
0
11,952
63,367
0
W
Thanatos
blakeus66
Thanatos
7,157
1,394
2,187
5,860
12,669
4,938
279
4,494
8,175
0
16,419
L
10,251
1,332
291
3,351
13,352
7,320
1,529
0
13,002
0
16,041
W
Chernobog
short got vibes
Chernobog
4,674
2,405
334
544
13,247
5,147
1,125
7,983
5,264
0
15,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,425
Gold Earned
56,461
130
Minions Killed
159
0
Camps Cleared
0
1,419,492
Distance Traveled
1,345,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,954
730
12
1
0
335,034
0
L
Hel
9,759
651
27
2
0
268,497
0
W
Bakasura
12,149
810
50
3
0
315,181
0
L
Zhong Kui
9,975
665
13
1
0
234,846
0
L
Hachiman
10,004
667
31
2
0
246,608
0
W
Heimdallr
12,642
843
27
2
0
251,832
0
L
Zeus
14,538
969
72
5
0
243,071
0
W
Thanatos
11,273
752
19
1
0
283,549
0
L
Fenrir
12,185
812
16
1
0
352,736
0
W
Chernobog
10,407
694
22
1
0
233,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role