Player Matchup

Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Auramere
Chang'e
Level 128
God Stats
5W - 5L
1,453 SR
Queue Stats
234W - 228L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
FEAR4SCARECROW
Nu Wa
Level 116
God Stats
2W - 5L
1,233 SR
Queue Stats
215W - 219L
1,521 Elo+
Solo
Ah Puch
Ah Puch
KaoticMonkey
Ah Puch
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 95L
1,570 Elo+
Solo
Odin
Odin
Sinister Centre
Odin
Level 127
God Stats
3W - 6L
1,651 SR
Queue Stats
374W - 368L
1,575 Elo+
Party 2
Team Averages
Level 119
1,467 SR
1,543 Elo+

VS

Team Averages
Level 117
1,505 SR
1,591 Elo+
Anhur
Anhur
ClutchxKing215
Anhur
Level 129
God Stats
0W - 2L
1,109 SR
Queue Stats
154W - 140L
1,604 Elo+
Party 1
Chang'e
Chang'e
ExhaustedHippo
Chang'e
Level 125
God Stats
1W - 1L
1,522 SR
Queue Stats
143W - 126L
1,553 Elo+
Solo
Kali
Kali
RobTheEminent
Kali
Level 96
God Stats
2W - 6L
1,605 SR
Queue Stats
222W - 210L
1,596 Elo+
Solo
Eset
Eset
VelociousLegend
Eset
Level 108
God Stats
3W - 3L
1,531 SR
Queue Stats
109W - 103L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
xA1mightyZEUSx
Sun Wukong
Level 125
God Stats
5W - 3L
1,757 SR
Queue Stats
194W - 169L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
6 / 0 / 7
10,433
803
6,808
12,403
5,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Auramere
Chang'e
17
6 / 1 / 9
10,168
782
11,705
10,887
4,444
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 1 / 11
10,024
771
11,578
10,187
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
KaoticMonkey
Ah Puch
15
4 / 3 / 4
9,987
768
20,002
10,987
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 3 / 7
9,722
748
3,985
8,832
8,191
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
8,591
661
6,729
11,821
5,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 6
8,787
676
6,770
13,265
8,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 2 / 3
8,963
689
9,496
12,780
16,189
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 5
7,933
610
8,232
9,251
3,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
xA1mightyZEUSx
Sun Wukong
17
2 / 2 / 6
9,376
721
11,407
13,962
9,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
19
Kills
8
8
Deaths
19
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
7
9.5
W
Chang'e
Auramere
Chang'e
6
1
9
10.5
L
2
5
6
1
L
1
6
6
0.67
W
2
1
11
7.5
W
Ah Puch
KaoticMonkey
Ah Puch
4
3
4
2
L
3
2
3
2.25
W
1
3
7
1.5
L
0
4
5
0.63
L
Sun Wukong
xA1mightyZEUSx
Sun Wukong
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,078
Damage
42,634
53,296
Taken
61,079
25,574
Mitigated
43,623
34,017
Healing
26,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,808
5,263
2,125
3,908
12,403
5,583
1,939
2,419
9,984
0
23,520
W
Chang'e
Auramere
Chang'e
11,705
1,269
12,252
5,745
10,887
4,444
832
3,324
7,563
22,293
0
L
6,729
648
928
1,193
11,821
5,030
1,129
9,548
2,273
0
11,963
L
6,770
259
6,416
4,348
13,265
8,782
34
9,751
3,514
20,285
0
W
11,578
3,194
1,908
982
10,187
3,865
1,511
3,038
7,149
35,608
0
W
Ah Puch
KaoticMonkey
Ah Puch
20,002
95
2,416
2,478
10,987
3,491
471
2,188
8,799
30,793
0
L
9,496
1,508
1,999
2,590
12,780
16,189
134
7,666
5,114
0
20,643
W
3,985
205
1,130
1,073
8,832
8,191
762
4,033
4,799
0
8,657
L
8,232
106
2,087
2,072
9,251
3,933
105
7,397
1,854
20,599
0
L
Sun Wukong
xA1mightyZEUSx
Sun Wukong
11,407
1,407
1,034
4,091
13,962
9,689
288
8,923
5,039
0
39,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,334
Gold Earned
43,650
141
Minions Killed
158
0
Camps Cleared
0
1,146,565
Distance Traveled
1,135,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,433
803
39
3
0
215,414
0
W
Chang'e
10,168
782
22
2
0
260,733
0
L
Anhur
8,591
661
29
2
0
207,445
0
L
Chang'e
8,787
676
35
3
0
219,096
0
W
Nu Wa
10,024
771
37
3
0
199,233
0
W
Ah Puch
9,987
768
25
2
0
221,956
0
L
Kali
8,963
689
21
2
0
243,981
0
W
Odin
9,722
748
18
1
0
249,229
0
L
Eset
7,933
610
35
3
0
224,842
0
L
Sun Wukong
9,376
721
38
3
0
240,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role