Player Matchup

Hun Batz
Hun Batz
Deekse
Hun Batz
Level 136
God Stats
7W - 5L
1,545 SR
Queue Stats
334W - 359L
1,556 Elo+
Party 1
Thoth
Thoth
TheMajesticEagle
Thoth
Level 139
God Stats
10W - 6L
1,533 SR
Queue Stats
278W - 173L
1,666 Elo+
Party 1
Medusa
Medusa
TrapperIRL
Medusa
Level 109
God Stats
8W - 5L
1,626 SR
Queue Stats
145W - 96L
1,600 Elo+
Party 1
Team Averages
Level 128
1,568 SR
1,607 Elo+

VS

Team Averages
Level 95
1,520 SR
1,644 Elo+
Thanatos
Thanatos
MuntedTTV
Thanatos
Level 116
God Stats
0W - 1L
1,392 SR
Queue Stats
18W - 28L
1,535 Elo+
Solo
Raijin
Raijin
oTheDesertFox
Raijin
Level 126
God Stats
3W - 2L
1,667 SR
Queue Stats
191W - 162L
1,642 Elo+
Solo
Yemoja
Yemoja
prisoner6
Yemoja
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 65L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deekse
Hun Batz
19
9 / 7 / 13
20,345
783
23,040
29,478
13,719
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 5 / 13
18,879
726
23,721
18,312
4,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
TrapperIRL
Medusa
19
11 / 9 / 8
19,318
743
18,392
25,798
6,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MuntedTTV
Thanatos
16
4 / 12 / 7
16,365
629
9,455
24,334
7,686
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 9 / 4
19,435
748
20,495
24,815
6,836
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
prisoner6
Yemoja
19
7 / 6 / 9
18,436
709
31,237
28,925
36,026
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
27
Kills
21
21
Deaths
27
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Deekse
Hun Batz
9
7
13
2.21
L
Thanatos
MuntedTTV
Thanatos
4
12
7
0.63
W
7
5
13
2.7
W
Medusa
TrapperIRL
Medusa
11
9
8
1.67
L
10
9
4
1.33
L
Yemoja
prisoner6
Yemoja
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,153
Damage
61,187
73,588
Taken
78,074
24,375
Mitigated
50,548
11,635
Healing
24,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Deekse
Hun Batz
23,040
5,967
0
3,312
29,478
13,719
1,424
19,433
10,045
0
67,744
L
Thanatos
MuntedTTV
Thanatos
9,455
1,194
0
8,512
24,334
7,686
955
6,749
17,585
0
51,741
W
23,721
548
0
2,641
18,312
4,542
568
15,092
3,220
75,268
0
W
Medusa
TrapperIRL
Medusa
18,392
8,741
0
5,682
25,798
6,114
1,429
17,643
8,155
0
85,985
L
20,495
1,029
0
4,723
24,815
6,836
562
7,303
17,512
90,899
0
L
Yemoja
prisoner6
Yemoja
31,237
2,964
4,064
7,600
28,925
36,026
417
10,544
18,381
68,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,542
Gold Earned
54,236
303
Minions Killed
281
15
Camps Cleared
8
1,343,936
Distance Traveled
1,262,637
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
20,345
783
76
3
7
506,088
2
L
Thanatos
16,365
629
69
3
5
435,435
0
W
Thoth
18,879
726
122
5
1
421,423
1
W
Medusa
19,318
743
105
4
7
416,425
0
L
Raijin
19,435
748
144
6
2
401,621
0
L
Yemoja
18,436
709
68
3
1
425,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role