Player Matchup

Anhur
Anhur
Platinum V
Dameaners
Anhur
Platinum V
Level 120
God Stats
12W - 16L
1,609 SR
Queue Stats
177W - 169L
1,650 MMR
Solo
Jormungandr
Jormungandr
Gold V
Jett Norwood
Jormungandr
Gold V
Level 141
God Stats
3W - 3L
1,596 SR
Queue Stats
11W - 12L
1,693 MMR
Party 2
Pele
Pele
Gold III
NineDaysLater
Pele
Gold III
Level 158
God Stats
0W - 1L
1,886 SR
Queue Stats
10W - 11L
1,619 MMR
Party 2
Scylla
Scylla
Silver II
Resort_Astro
Scylla
Silver II
Level 104
God Stats
3W - 4L
1,713 SR
Queue Stats
19W - 24L
1,656 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
SN VLP
Cu Chulainn
Platinum IV
Level 141
God Stats
27W - 21L
1,764 SR
Queue Stats
191W - 189L
1,658 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,714 SR
1,655 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,645 SR
1,658 MMR
Hades
Hades
Platinum III
Atothei13
Hades
Platinum III
Level 149
God Stats
50W - 30L
1,700 SR
Queue Stats
91W - 88L
1,718 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum V
GVOSS88
Kumbhakarna
Platinum V
Level 139
God Stats
4W - 2L
1,684 SR
Queue Stats
78W - 65L
1,642 MMR
Party 1
Chang'e
Chang'e
Gold II
Helllfighter
Chang'e
Gold II
Level 123
God Stats
1W - 0L
1,473 SR
Queue Stats
15W - 16L
1,643 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Jack Rollins
Sun Wukong
Platinum IV
Level 125
God Stats
57W - 29L
1,778 SR
Queue Stats
69W - 50L
1,642 MMR
Solo
Izanami
Izanami
Platinum IV
SnapSandpiper63
Izanami
Platinum IV
Level 150
God Stats
7W - 5L
1,591 SR
Queue Stats
459W - 447L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dameaners
Anhur
20
9 / 13 / 9
22,606
502
21,675
38,104
16,121
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Jett Norwood
Jormungandr
20
8 / 8 / 26
22,055
490
36,771
60,430
83,898
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
15 / 9 / 14
24,439
543
33,695
37,441
35,645
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
20
11 / 11 / 16
21,508
478
48,721
31,859
11,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SN VLP
Cu Chulainn
20
6 / 6 / 16
23,076
513
38,877
42,971
76,108
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
EsetAchillesKing ArthurThorYemoja

VS

Bans
PersephoneHou YiThanatosSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Atothei13
Hades
20
8 / 9 / 12
22,579
502
37,038
49,499
59,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kumbhakarna
GVOSS88
Kumbhakarna
20
6 / 6 / 19
21,776
484
22,308
50,757
70,621
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Helllfighter
Chang'e
20
7 / 14 / 9
20,135
447
34,381
44,740
20,027
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Jack Rollins
Sun Wukong
20
20 / 7 / 10
25,525
567
47,160
39,523
32,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
6 / 13 / 11
21,759
484
32,273
34,409
11,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
108
49
Kills
47
47
Deaths
49
81
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hades
Atothei13
Hades
8
9
12
1.56
L
Anhur
Dameaners
Anhur
9
13
9
1.04
W
Kumbhakarna
GVOSS88
Kumbhakarna
6
6
19
2.58
W
Chang'e
Helllfighter
Chang'e
7
14
9
0.82
W
Sun Wukong
Jack Rollins
Sun Wukong
20
7
10
3.57
L
Jormungandr
Jett Norwood
Jormungandr
8
8
26
2.63
L
15
9
14
2.44
L
Scylla
11
11
16
1.73
L
Cu Chulainn
SN VLP
Cu Chulainn
6
6
16
2.33
W
6
13
11
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,739
Damage
173,160
210,805
Taken
218,928
223,670
Mitigated
193,646
43,220
Healing
69,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Atothei13
Hades
37,038
4,132
1,694
21,065
49,499
59,038
786
14,290
35,209
187,925
0
L
Anhur
Dameaners
Anhur
21,675
12,418
0
7,966
38,104
16,121
3,423
9,696
28,408
0
208,008
W
Kumbhakarna
GVOSS88
Kumbhakarna
22,308
2,233
2,136
4,601
50,757
70,621
892
19,359
31,398
105,424
0
W
Chang'e
Helllfighter
Chang'e
34,381
1,997
11,844
17,851
44,740
20,027
944
24,004
20,736
149,557
0
W
Sun Wukong
Jack Rollins
Sun Wukong
47,160
11,012
0
5,520
39,523
32,606
513
18,042
21,481
0
154,834
L
Jormungandr
Jett Norwood
Jormungandr
36,771
5,970
0
14,602
60,430
83,898
787
31,185
29,245
103,851
0
L
33,695
6,970
0
7,051
37,441
35,645
1,990
16,475
20,966
0
177,872
L
Scylla
48,721
2,278
66
2,961
31,859
11,898
342
18,963
12,896
139,802
0
L
Cu Chulainn
SN VLP
Cu Chulainn
38,877
9,034
0
10,574
42,971
76,108
2,567
17,408
25,563
0
179,473
W
32,273
23,741
0
5,175
34,409
11,354
5,952
9,797
24,612
0
189,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,684
Gold Earned
111,774
1,020
Minions Killed
1,022
0
Camps Cleared
0
3,902,718
Distance Traveled
3,715,396
36
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
22,579
502
243
5
0
684,871
1
L
Anhur
22,606
502
254
6
0
697,708
16
W
Kumbhakarna
21,776
484
115
3
0
849,170
5
W
Chang'e
20,135
447
180
4
0
727,327
0
W
Sun Wukong
25,525
567
188
4
0
841,711
2
L
Jormungandr
22,055
490
92
2
0
800,741
6
L
Pele
24,439
543
230
5
0
913,879
0
L
Scylla
21,508
478
169
4
0
706,997
10
L
Cu Chulainn
23,076
513
275
6
0
783,393
4
W
Izanami
21,759
484
296
7
0
612,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role