Player Matchup

Jing Wei
Jing Wei
GrainedWinter
Jing Wei
Level 114
God Stats
8W - 3L
1,417 SR
Queue Stats
74W - 75L
1,508 Elo+
Party 1
Hel
Hel
Joaquinlindo19
Hel
Level 47
God Stats
13W - 5L
1,685 SR
Queue Stats
136W - 153L
1,522 Elo+
Solo
Jormungandr
Jormungandr
StormShadow918
Jormungandr
Level 116
God Stats
4W - 1L
1,629 SR
Queue Stats
66W - 69L
1,511 Elo+
Party 1
Team Averages
Level 92
1,577 SR
1,514 Elo+

VS

Team Averages
Level 93
1,528 SR
1,502 Elo+
Set
Set
CalamitousGP
Set
Level 46
God Stats
6W - 4L
1,524 SR
Queue Stats
137W - 135L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Phanopoeia
Baron Samedi
Level 85
God Stats
20W - 13L
1,615 SR
Queue Stats
47W - 67L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
kruelrafa ASTUR
Kuzenbo
Level 149
God Stats
2W - 6L
1,444 SR
Queue Stats
68W - 52L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GrainedWinter
Jing Wei
16
8 / 3 / 11
13,532
796
22,315
17,319
7,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
4 / 5 / 13
13,132
772
8,041
11,984
5,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
StormShadow918
Jormungandr
16
12 / 2 / 7
14,828
872
29,880
19,282
14,067
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 1
12,835
755
9,882
20,974
13,421
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Phanopoeia
Baron Samedi
13
3 / 10 / 4
11,526
678
16,165
19,519
8,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 6
11,918
701
8,351
29,770
24,847
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
24
Kills
10
10
Deaths
24
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
8
1
0.81
W
Jing Wei
GrainedWinter
Jing Wei
8
3
11
4.5
W
4
5
13
2.1
L
Baron Samedi
Phanopoeia
Baron Samedi
3
10
4
0.5
W
Jormungandr
StormShadow918
Jormungandr
12
2
7
7.75
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,236
Damage
34,398
48,585
Taken
70,263
27,328
Mitigated
46,702
25,047
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,882
3,558
0
3,087
20,974
13,421
0
10,118
10,856
0
38,870
W
Jing Wei
GrainedWinter
Jing Wei
22,315
18,712
0
2,887
17,319
7,302
2,805
9,105
8,214
0
62,020
W
8,041
456
12,521
6,043
11,984
5,959
336
6,916
5,068
24,253
0
L
Baron Samedi
Phanopoeia
Baron Samedi
16,165
733
2,737
3,350
19,519
8,434
0
11,469
8,050
41,695
0
W
Jormungandr
StormShadow918
Jormungandr
29,880
7,511
358
3,238
19,282
14,067
379
9,709
9,573
64,540
0
L
8,351
2,704
851
6,771
29,770
24,847
0
16,823
12,947
20,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
36,279
208
Minions Killed
140
8
Camps Cleared
5
799,843
Distance Traveled
812,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,835
755
62
4
2
268,299
0
W
Jing Wei
13,532
796
71
4
2
280,811
0
W
Hel
13,132
772
35
2
6
273,655
0
L
Baron Samedi
11,526
678
50
3
1
240,572
0
W
Jormungandr
14,828
872
102
6
0
245,377
0
L
Kuzenbo
11,918
701
28
2
2
303,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role