Player Matchup

Aphrodite
Aphrodite
AMaisBonitaa
Aphrodite
Level 102
God Stats
91W - 84L
1,476 SR
Queue Stats
100W - 114L
1,463 Elo+
Party 1
Bacchus
Bacchus
CP Gabriel H
Bacchus
Level 105
God Stats
1W - 0L
1,692 SR
Queue Stats
93W - 106L
1,390 Elo+
Solo
Hercules
Hercules
SopinhadoXeba
Hercules
Level 108
God Stats
31W - 37L
1,506 SR
Queue Stats
170W - 177L
1,528 Elo+
Party 1
Discordia
Discordia
lMidorii
Discordia
Level 109
God Stats
16W - 8L
1,693 SR
Queue Stats
45W - 46L
1,493 Elo+
Solo
Artemis
Artemis
laminadora
Artemis
Level 84
God Stats
13W - 11L
1,568 SR
Queue Stats
120W - 136L
1,539 Elo+
Solo
Team Averages
Level 102
1,587 SR
1,482 Elo+

VS

Team Averages
Level 76
1,378 SR
1,477 Elo+
Merlin
Merlin
 
Merlin
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ChaosRuker
Bastet
Level 69
God Stats
2W - 7L
1,286 SR
Queue Stats
201W - 232L
1,428 Elo+
Solo
Terra
Terra
QuiriNous
Terra
Level 68
God Stats
2W - 3L
1,433 SR
Queue Stats
92W - 90L
1,474 Elo+
Solo
Yemoja
Yemoja
ReiBarbaro
Yemoja
Level 56
God Stats
5W - 5L
1,182 SR
Queue Stats
140W - 147L
1,459 Elo+
Solo
Heimdallr
Heimdallr
Scrimers
Heimdallr
Level 113
God Stats
12W - 16L
1,490 SR
Queue Stats
147W - 159L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AMaisBonitaa
Aphrodite
20
3 / 5 / 18
17,186
905
13,789
24,753
8,895
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
CP Gabriel H
Bacchus
20
3 / 1 / 10
16,263
856
13,220
19,424
30,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
SopinhadoXeba
Hercules
20
16 / 4 / 9
20,079
1,057
39,856
42,427
21,179
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
lMidorii
Discordia
20
2 / 2 / 10
15,923
838
17,032
11,753
3,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
laminadora
Artemis
20
1 / 3 / 11
16,682
878
20,503
18,567
4,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 8 / 8
18,003
948
43,941
22,015
10,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
ChaosRuker
Bastet
17
0 / 0 / 0
13,170
693
0
0
0
Terra
QuiriNous
Terra
20
4 / 5 / 9
16,922
891
21,449
37,351
62,258
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
ReiBarbaro
Yemoja
20
2 / 3 / 11
16,543
871
16,519
23,417
26,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Scrimers
Heimdallr
20
3 / 9 / 11
16,924
891
24,013
27,735
21,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
54
25
Kills
15
15
Deaths
25
58
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
8
8
1.25
W
Aphrodite
AMaisBonitaa
Aphrodite
3
5
18
2.4
W
Bacchus
CP Gabriel H
Bacchus
3
1
10
8
L
Bastet
ChaosRuker
Bastet
0
0
0
0
L
Terra
QuiriNous
Terra
4
5
9
1.7
L
Yemoja
ReiBarbaro
Yemoja
2
3
11
2.5
L
Heimdallr
Scrimers
Heimdallr
3
9
11
0.94
W
Hercules
SopinhadoXeba
Hercules
16
4
9
5.13
W
Discordia
lMidorii
Discordia
2
2
10
3.5
W
Artemis
laminadora
Artemis
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,400
Damage
105,922
116,924
Taken
110,518
68,658
Mitigated
120,860
40,799
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
43,941
1,110
0
561
22,015
10,717
0
7,789
14,226
94,321
0
W
Aphrodite
AMaisBonitaa
Aphrodite
13,789
659
18,605
13,314
24,753
8,895
0
19,875
4,878
36,785
0
W
Bacchus
CP Gabriel H
Bacchus
13,220
746
0
0
19,424
30,644
0
12,992
6,432
43,487
0
L
Bastet
ChaosRuker
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Terra
QuiriNous
Terra
21,449
1,840
1,065
4,702
37,351
62,258
0
14,160
23,191
46,730
0
L
Yemoja
ReiBarbaro
Yemoja
16,519
2,502
3,261
1,176
23,417
26,003
0
11,427
11,990
44,623
0
L
Heimdallr
Scrimers
Heimdallr
24,013
11,250
0
1,874
27,735
21,882
0
10,665
17,070
0
66,482
W
Hercules
SopinhadoXeba
Hercules
39,856
23,133
0
5,880
42,427
21,179
0
26,294
16,133
0
64,891
W
Discordia
lMidorii
Discordia
17,032
2,058
0
0
11,753
3,375
0
9,614
2,139
50,406
0
W
Artemis
laminadora
Artemis
20,503
10,921
0
3,000
18,567
4,565
0
13,134
5,433
0
71,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,133
Gold Earned
81,562
375
Minions Killed
351
21
Camps Cleared
7
1,988,051
Distance Traveled
1,410,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
18,003
948
129
7
4
349,472
0
W
Aphrodite
17,186
905
49
3
2
386,091
0
W
Bacchus
16,263
856
75
4
0
406,609
0
L
Bastet
13,170
693
0
0
0
0
0
L
Terra
16,922
891
50
3
1
381,515
0
L
Yemoja
16,543
871
73
4
1
366,691
0
L
Heimdallr
16,924
891
99
5
1
313,111
0
W
Hercules
20,079
1,057
51
3
6
489,613
0
W
Discordia
15,923
838
72
4
2
384,993
0
W
Artemis
16,682
878
128
7
11
320,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role