Player Matchup

Sol
Sol
Im Ze Dr House
Sol
Level 64
God Stats
0W - 2L
1,262 SR
Queue Stats
106W - 105L
1,338 Elo+
Party 1
Izanami
Izanami
sensei elfo
Izanami
Level 43
God Stats
3W - 2L
1,419 SR
Queue Stats
110W - 112L
1,349 Elo+
Party 1
Anubis
Anubis
vaultdweller344
Anubis
Level 18
God Stats
2W - 3L
1,528 SR
Queue Stats
11W - 19L
1,323 Elo+
Party 1
Team Averages
Level 42
1,403 SR
1,337 Elo+

VS

Team Averages
Level 51
1,524 SR
1,425 Elo+
Odin
Odin
Hollywood_Hawks9
Odin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,401 Elo+
Party 2
Heimdallr
Heimdallr
JackDaddy___
Heimdallr
Level 80
God Stats
19W - 7L
1,571 SR
Queue Stats
51W - 48L
1,467 Elo+
Party 2
Ra
Ra
nsilo22
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
9,335
718
8,850
11,688
2,989
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
sensei elfo
Izanami
9
1 / 9 / 1
7,830
602
2,969
12,816
2,885
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 11 / 1
8,032
618
5,899
10,674
3,454
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 12
11,218
863
6,131
9,960
7,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
JackDaddy___
Heimdallr
15
14 / 0 / 8
12,331
949
17,592
8,086
3,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 3 / 8
9,989
768
5,008
7,612
2,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
6
Kills
25
26
Deaths
7
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
L
4
6
1
0.75
W
Heimdallr
JackDaddy___
Heimdallr
14
0
8
18
W
5
3
8
3
L
Izanami
sensei elfo
Izanami
1
9
1
0.17
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,718
Damage
28,731
35,178
Taken
25,658
9,328
Mitigated
13,499
5,151
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,131
1,439
0
770
9,960
7,520
536
5,312
4,648
0
21,741
L
8,850
698
152
3,026
11,688
2,989
0
2,477
9,211
28,086
0
W
Heimdallr
JackDaddy___
Heimdallr
17,592
6,090
0
1,177
8,086
3,197
1,098
3,843
4,243
0
59,902
W
5,008
687
968
2,476
7,612
2,782
480
5,881
1,731
15,354
0
L
Izanami
sensei elfo
Izanami
2,969
1,862
270
624
12,816
2,885
0
1,531
11,279
0
20,071
L
5,899
222
234
845
10,674
3,454
0
1,556
9,118
18,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,197
Gold Earned
33,538
118
Minions Killed
141
4
Camps Cleared
7
625,339
Distance Traveled
686,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,218
863
34
3
1
240,769
0
L
Sol
9,335
718
45
3
3
252,032
0
W
Heimdallr
12,331
949
85
7
6
235,194
0
W
Ra
9,989
768
22
2
0
211,031
0
L
Izanami
7,830
602
38
3
1
223,586
0
L
Anubis
8,032
618
35
3
0
149,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role