Player Matchup

Nox
Nox
Bronze III
 
Nox
Bronze III
Level 83
God Stats
1W - 0L
1,606 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,606 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,530 SR
1,500 MMR
Sun Wukong
Sun Wukong
Bronze III
Kuwazi_i
Sun Wukong
Bronze III
Level 89
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
4 / 3 / 0
14,566
809
17,622
12,376
6,319
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
EsetZeusAh Muzen CabCupidMerlin

VS

Bans
Baron SamediBakasuraKukulkanDa JiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kuwazi_i
Sun Wukong
15
2 / 4 / 0
12,006
667
8,610
28,643
21,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
3
0
1.33
L
Sun Wukong
Kuwazi_i
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,622
Damage
8,610
12,376
Taken
28,643
6,319
Mitigated
21,553
1,527
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
17,622
2,163
0
1,527
12,376
6,319
1,192
379
11,997
84,924
0
L
Sun Wukong
Kuwazi_i
Sun Wukong
8,610
1,479
0
6,371
28,643
21,553
933
17,703
10,522
0
47,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,566
Gold Earned
12,006
175
Minions Killed
75
10
Camps Cleared
1
322,322
Distance Traveled
314,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,566
809
175
10
10
322,322
0
L
Sun Wukong
12,006
667
75
4
1
314,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role