Player Matchup

Sol
Sol
BlueCubone
Sol
Level 105
God Stats
3W - 0L
1,807 SR
Queue Stats
37W - 30L
1,491 Elo+
Solo
Thoth
Thoth
KILLAFOXX3
Thoth
Level 107
God Stats
2W - 2L
1,386 SR
Queue Stats
70W - 79L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lelutorrr
Kumbhakarna
Level 47
God Stats
1W - 1L
1,272 SR
Queue Stats
45W - 46L
1,470 Elo+
Solo
Merlin
Merlin
buschcanyon
Merlin
Level 124
God Stats
2W - 1L
1,630 SR
Queue Stats
19W - 13L
1,525 Elo+
Solo
Nox
Nox
xJhon94
Nox
Level 101
God Stats
2W - 2L
1,268 SR
Queue Stats
48W - 49L
1,483 Elo+
Solo
Team Averages
Level 97
1,473 SR
1,489 Elo+

VS

Team Averages
Level 94
1,519 SR
1,462 Elo+
Hercules
Hercules
BUDDERSWORD713
Hercules
Level 89
God Stats
0W - 1L
1,712 SR
Queue Stats
37W - 32L
1,502 Elo+
Party 1
The Morrigan
The Morrigan
DigiTheRogue
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
DoG Robit Shark
Sun Wukong
Level 89
God Stats
3W - 3L
1,382 SR
Queue Stats
98W - 104L
1,418 Elo+
Party 1
Cernunnos
Cernunnos
II Leqion II
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,424 Elo+
Party 1
Erlang Shen
Erlang Shen
caaatttttt__
Erlang Shen
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 119L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 12
17,581
703
33,064
27,784
10,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thoth
20
7 / 8 / 15
15,032
601
19,579
20,778
7,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Lelutorrr
Kumbhakarna
20
3 / 4 / 23
15,480
619
13,847
25,479
44,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
20
3 / 3 / 19
15,057
602
25,951
20,154
9,352
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
20
4 / 2 / 18
14,685
587
14,948
20,790
8,213
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
6 / 4 / 10
15,113
605
21,875
37,721
72,909
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
DigiTheRogue
The Morrigan
20
8 / 8 / 8
15,896
636
24,554
16,678
7,176
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
DoG Robit Shark
Sun Wukong
20
1 / 6 / 12
14,105
564
14,358
25,222
33,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
II Leqion II
Cernunnos
20
6 / 5 / 12
16,093
644
26,146
24,889
10,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
caaatttttt__
Erlang Shen
20
3 / 11 / 10
13,624
545
16,365
30,226
23,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
76
33
Kills
24
24
Deaths
34
87
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hercules
6
4
10
2.75
W
16
7
12
3.14
L
The Morrigan
DigiTheRogue
The Morrigan
8
8
8
1.5
L
Sun Wukong
DoG Robit Shark
Sun Wukong
1
6
12
1.17
L
Cernunnos
II Leqion II
Cernunnos
6
5
12
2.4
W
Thoth
7
8
15
1.81
W
Kumbhakarna
Lelutorrr
Kumbhakarna
3
4
23
3.63
W
Merlin
3
3
19
4.17
L
Erlang Shen
caaatttttt__
Erlang Shen
3
11
10
0.73
W
Nox
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,389
Damage
103,298
114,985
Taken
134,736
80,258
Mitigated
147,267
57,681
Healing
59,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
21,875
5,594
4,710
19,111
37,721
72,909
551
28,307
9,414
0
33,769
W
33,064
4,375
6,889
11,730
27,784
10,792
3,370
7,323
20,461
66,560
0
L
The Morrigan
DigiTheRogue
The Morrigan
24,554
780
3,675
2,791
16,678
7,176
339
12,903
3,327
49,598
0
L
Sun Wukong
DoG Robit Shark
Sun Wukong
14,358
1,283
2,784
5,629
25,222
33,305
1,678
20,004
5,218
0
35,699
L
Cernunnos
II Leqion II
Cernunnos
26,146
6,131
6,307
7,628
24,889
10,606
1,735
22,192
2,697
0
66,311
W
Thoth
19,579
985
4,114
3,213
20,778
7,611
1,343
3,543
17,235
44,902
0
W
Kumbhakarna
Lelutorrr
Kumbhakarna
13,847
1,213
5,370
4,214
25,479
44,290
278
6,817
18,662
32,512
0
W
Merlin
25,951
1,542
3,950
6,863
20,154
9,352
537
2,708
17,446
78,895
0
L
Erlang Shen
caaatttttt__
Erlang Shen
16,365
3,827
2,073
4,307
30,226
23,271
220
23,535
6,691
0
29,219
W
Nox
14,948
924
4,400
6,938
20,790
8,213
0
4,163
16,627
38,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,835
Gold Earned
74,831
254
Minions Killed
231
0
Camps Cleared
0
2,125,381
Distance Traveled
2,053,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,113
605
19
1
0
452,043
0
W
Sol
17,581
703
53
2
0
397,695
0
L
The Morrigan
15,896
636
50
2
0
398,730
0
L
Sun Wukong
14,105
564
50
2
0
369,226
0
L
Cernunnos
16,093
644
97
4
0
427,701
0
W
Thoth
15,032
601
44
2
0
380,842
0
W
Kumbhakarna
15,480
619
38
2
0
437,433
0
W
Merlin
15,057
602
77
3
0
415,353
0
L
Erlang Shen
13,624
545
15
1
0
405,694
0
W
Nox
14,685
587
42
2
0
494,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role