Player Matchup

Chaac
Chaac
Platinum I
DDK 2SIC
Chaac
Platinum I
Level 145
God Stats
7W - 6L
1,581 SR
Queue Stats
103W - 83L
1,773 MMR
Party 2
Hera
Hera
Gold I
Dr Devil5577
Hera
Gold I
Level 109
God Stats
3W - 5L
1,554 SR
Queue Stats
283W - 241L
1,511 MMR
Party 2
Fenrir
Fenrir
Gold V
xEB4
Fenrir
Gold V
Level 69
God Stats
0W - 1L
1,237 SR
Queue Stats
20W - 16L
1,510 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,457 SR
1,598 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,732 SR
1,624 MMR
Chiron
Chiron
Gold III
TheAlphaMale912
Chiron
Gold III
Level 136
God Stats
7W - 3L
1,685 SR
Queue Stats
62W - 45L
1,519 MMR
Party 1
Discordia
Discordia
Platinum III
WILLY_IS_MY_NAME
Discordia
Platinum III
Level 126
God Stats
3W - 1L
1,886 SR
Queue Stats
76W - 60L
1,757 MMR
Party 1
Achilles
Achilles
Platinum V
imsohappygj420
Achilles
Platinum V
Level 125
God Stats
12W - 10L
1,626 SR
Queue Stats
60W - 71L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DDK 2SIC
Chaac
12
2 / 4 / 7
10,115
674
11,518
18,927
12,005
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
4 / 4 / 2
10,448
697
8,008
10,499
2,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
xEB4
Fenrir
12
5 / 4 / 3
10,901
727
8,232
15,221
9,619
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KumbhakarnaBacchusZeusKukulkanCabrakan

VS

Bans
YemojaCupidMedusaHou YiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 8
11,414
761
15,726
11,349
3,960
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
13
4 / 4 / 6
10,798
720
8,132
10,387
3,144
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
13
4 / 1 / 5
10,912
727
13,422
14,151
13,788
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
11
Kills
12
12
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
DDK 2SIC
Chaac
2
4
7
1.38
L
4
4
2
1.25
W
4
6
8
1.33
W
Discordia
4
4
6
1.75
W
Achilles
4
1
5
6.5
L
Fenrir
xEB4
Fenrir
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,758
Damage
37,280
44,647
Taken
35,887
23,764
Mitigated
20,892
8,655
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DDK 2SIC
Chaac
11,518
1,510
0
4,162
18,927
12,005
0
2,863
16,064
0
28,681
L
8,008
2,018
231
2,023
10,499
2,140
0
2,802
7,697
48,413
0
W
15,726
6,582
700
2,493
11,349
3,960
1,936
3,321
8,028
0
51,516
W
Discordia
8,132
516
0
1,264
10,387
3,144
382
2,173
8,214
33,446
0
W
Achilles
13,422
4,157
0
4,262
14,151
13,788
724
2,936
11,215
0
36,224
L
Fenrir
xEB4
Fenrir
8,232
2,068
0
2,239
15,221
9,619
0
2,893
12,328
0
14,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
33,124
134
Minions Killed
170
2
Camps Cleared
11
766,341
Distance Traveled
787,465
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,115
674
34
2
0
269,828
0
L
Hera
10,448
697
81
5
0
255,262
0
W
Chiron
11,414
761
67
4
4
218,243
0
W
Discordia
10,798
720
58
4
5
258,799
0
W
Achilles
10,912
727
45
3
2
310,423
3
L
Fenrir
10,901
727
19
1
2
241,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role