Player Matchup

Eset
Eset
Il_aries_lI
Eset
Level 42
God Stats
2W - 1L
1,139 SR
Queue Stats
7W - 6L
1,413 Elo+
Party 1
Pele
Pele
deadbydaylight54
Pele
Level 106
God Stats
1W - 1L
1,641 SR
Queue Stats
22W - 21L
1,559 Elo+
Party 1
Tyr
Tyr
eddy_kusanagi
Tyr
Level 24
God Stats
18W - 14L
1,590 SR
Queue Stats
57W - 34L
1,675 Elo+
Party 1
Team Averages
Level 57
1,457 SR
1,549 Elo+

VS

Team Averages
Level 38
1,561 SR
1,599 Elo+
Merlin
Merlin
 
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
BigSchemes
Vamana
Level 28
God Stats
30W - 23L
1,682 SR
Queue Stats
38W - 35L
1,727 Elo+
Party 2
Heimdallr
Heimdallr
YungTumb
Heimdallr
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 108L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 4
6,244
624
2,089
4,199
1,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
13 / 2 / 1
10,046
1,005
11,622
8,442
3,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 8
8,221
822
4,245
9,437
10,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
2 / 7 / 1
6,881
688
4,607
7,716
2,494
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
BigSchemes
Vamana
10
3 / 3 / 1
7,396
740
4,165
5,728
2,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
YungTumb
Heimdallr
8
0 / 7 / 2
5,845
585
3,360
7,260
2,602
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
5
5
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
7
1
0.36
L
Vamana
BigSchemes
Vamana
3
3
1
1.17
W
0
3
4
0.67
L
Heimdallr
YungTumb
Heimdallr
0
7
2
0.14
W
13
2
1
6.75
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,956
Damage
12,132
22,078
Taken
20,704
14,785
Mitigated
7,221
10,090
Healing
771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,607
369
0
0
7,716
2,494
0
1,523
6,193
12,063
0
L
Vamana
BigSchemes
Vamana
4,165
1,548
0
771
5,728
2,125
0
377
5,351
0
14,909
W
2,089
0
210
1,104
4,199
1,101
0
1,404
2,795
8,757
0
L
Heimdallr
YungTumb
Heimdallr
3,360
1,031
0
0
7,260
2,602
0
553
6,707
0
8,798
W
11,622
4,303
0
3,337
8,442
3,076
305
1,821
6,621
0
30,856
W
4,245
102
0
5,439
9,437
10,608
564
2,160
7,277
0
20,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,511
Gold Earned
20,122
100
Minions Killed
63
7
Camps Cleared
2
524,700
Distance Traveled
462,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,881
688
19
2
2
138,086
0
L
Vamana
7,396
740
29
3
0
177,645
0
W
Eset
6,244
624
13
1
2
174,186
0
L
Heimdallr
5,845
585
15
2
0
146,842
0
W
Pele
10,046
1,005
49
5
3
173,599
0
W
Tyr
8,221
822
38
4
2
176,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role