Player Matchup

King Arthur
King Arthur
Deus vult2535
King Arthur
Level 67
God Stats
83W - 91L
1,646 SR
Queue Stats
438W - 472L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
Joshkvms
Baron Samedi
Level 144
God Stats
11W - 7L
1,731 SR
Queue Stats
592W - 602L
1,569 Elo+
Solo
Izanami
Izanami
Old_Man_Ronan
Izanami
Level 160
God Stats
7W - 8L
1,587 SR
Queue Stats
469W - 307L
1,749 Elo+
Solo
Team Averages
Level 124
1,655 SR
1,655 Elo+

VS

Team Averages
Level 128
1,623 SR
1,644 Elo+
Thanatos
Thanatos
ABlueBerry412
Thanatos
Level 128
God Stats
1W - 0L
1,565 SR
Queue Stats
17W - 22L
1,538 Elo+
Party 1
Hercules
Hercules
BlueDevils2
Hercules
Level 129
God Stats
2W - 3L
1,578 SR
Queue Stats
45W - 37L
1,743 Elo+
Party 1
Discordia
Discordia
xMaG1C5BrAnd0nx
Discordia
Level 127
God Stats
10W - 9L
1,725 SR
Queue Stats
135W - 111L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deus vult2535
King Arthur
18
7 / 8 / 8
17,894
778
20,612
29,504
38,426
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Joshkvms
Baron Samedi
16
4 / 8 / 9
16,310
709
14,622
26,707
15,378
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
18
8 / 10 / 6
18,194
791
22,375
20,464
6,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ABlueBerry412
Thanatos
19
14 / 11 / 9
19,615
853
21,189
24,798
10,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
BlueDevils2
Hercules
16
3 / 2 / 12
14,725
640
16,482
32,947
34,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
xMaG1C5BrAnd0nx
Discordia
18
9 / 6 / 12
18,050
785
25,300
16,775
4,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
59
19
Kills
26
26
Deaths
19
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ABlueBerry412
Thanatos
14
11
9
1.68
W
Hercules
BlueDevils2
Hercules
3
2
12
4.5
L
King Arthur
Deus vult2535
King Arthur
7
8
8
1.38
L
Baron Samedi
Joshkvms
Baron Samedi
4
8
9
1.06
L
Izanami
8
10
6
1.1
W
Discordia
xMaG1C5BrAnd0nx
Discordia
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,609
Damage
62,971
76,675
Taken
74,520
60,423
Mitigated
49,911
18,872
Healing
35,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ABlueBerry412
Thanatos
21,189
6,894
0
14,997
24,798
10,509
1,959
5,731
19,067
0
66,658
W
Hercules
BlueDevils2
Hercules
16,482
4,006
0
18,571
32,947
34,640
56
6,410
26,201
0
48,576
L
King Arthur
Deus vult2535
King Arthur
20,612
3,766
0
8,668
29,504
38,426
249
8,797
20,707
0
56,646
L
Baron Samedi
Joshkvms
Baron Samedi
14,622
1,392
3,021
4,955
26,707
15,378
430
8,497
18,210
42,198
0
L
Izanami
22,375
12,659
0
2,228
20,464
6,619
2,071
8,521
11,943
0
73,893
W
Discordia
xMaG1C5BrAnd0nx
Discordia
25,300
462
167
1,838
16,775
4,762
1,216
3,258
13,517
67,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,398
Gold Earned
52,390
223
Minions Killed
214
7
Camps Cleared
11
1,095,489
Distance Traveled
1,190,422
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
19,615
853
65
3
5
381,815
0
W
Hercules
14,725
640
56
2
2
438,772
2
L
King Arthur
17,894
778
65
3
0
424,081
0
L
Baron Samedi
16,310
709
57
2
3
349,984
7
L
Izanami
18,194
791
101
4
4
321,424
6
W
Discordia
18,050
785
93
4
4
369,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role