Player Matchup

Bastet
Bastet
Gold I
TiredIron_Giant
Bastet
Gold I
Level 112
God Stats
119W - 70L
1,760 SR
Queue Stats
162W - 138L
1,617 MMR
Party 2
Odin
Odin
Platinum V
Torque342
Odin
Platinum V
Level 103
God Stats
6W - 3L
1,601 SR
Queue Stats
159W - 133L
1,637 MMR
Party 2
Merlin
Merlin
Gold III
hknight1989
Merlin
Gold III
Level 88
God Stats
10W - 10L
1,617 SR
Queue Stats
157W - 136L
1,465 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 101
1,659 SR
1,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 93
1,452 SR
1,569 MMR
Ymir
Ymir
Gold I
ESHOCK Venom
Ymir
Gold I
Level 125
God Stats
2W - 2L
1,516 SR
Queue Stats
96W - 98L
1,598 MMR
Party 1
Neith
Neith
Gold II
ichigoe59
Neith
Gold II
Level 89
God Stats
3W - 5L
1,402 SR
Queue Stats
87W - 99L
1,545 MMR
Party 1
Chang'e
Chang'e
Gold V
jchang_26141
Chang'e
Gold V
Level 64
God Stats
4W - 4L
1,438 SR
Queue Stats
12W - 17L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 6
17,554
650
26,522
22,589
12,005
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
17
4 / 3 / 9
16,435
609
17,499
23,833
28,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
18
3 / 2 / 9
16,587
614
24,056
10,623
4,439
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AphroditeAwilixChaacBacchusKumbhakarna

VS

Bans
AchillesAnhurAh PuchThanatosZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 4
19,208
711
16,657
36,815
35,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
ichigoe59
Neith
17
4 / 8 / 3
16,995
629
16,676
24,579
7,514
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
jchang_26141
Chang'e
17
2 / 5 / 6
16,531
612
11,929
22,201
16,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
15
Kills
11
11
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
8
6
6
1.83
L
Odin
4
3
9
2.83
L
Merlin
3
2
9
3.75
W
Neith
ichigoe59
Neith
4
8
3
0.69
W
Chang'e
jchang_26141
Chang'e
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,077
Damage
45,262
57,045
Taken
83,595
45,072
Mitigated
59,445
3,382
Healing
33,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,657
1,801
0
7,459
36,815
35,930
378
13,135
23,680
53,113
0
L
26,522
3,544
0
1,021
22,589
12,005
1,118
10,537
12,052
0
58,161
L
Odin
17,499
2,971
0
1,081
23,833
28,628
797
11,394
12,439
0
47,393
L
Merlin
24,056
600
0
1,280
10,623
4,439
835
7,191
3,432
99,085
0
W
Neith
ichigoe59
Neith
16,676
8,786
231
7,476
24,579
7,514
2,580
5,827
18,752
0
93,645
W
Chang'e
jchang_26141
Chang'e
11,929
631
8,511
10,043
22,201
16,001
494
6,062
16,139
70,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,576
Gold Earned
52,734
260
Minions Killed
330
14
Camps Cleared
9
1,545,195
Distance Traveled
1,403,992
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
19,208
711
64
2
3
498,233
8
L
Bastet
17,554
650
70
3
4
555,238
0
L
Odin
16,435
609
55
2
4
525,258
5
L
Merlin
16,587
614
135
5
6
464,699
0
W
Neith
16,995
629
154
6
3
419,172
0
W
Chang'e
16,531
612
112
4
3
486,587
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role