Player Matchup

Serqet
Serqet
Demonic Sane
Serqet
Level 34
God Stats
1W - 1L
1,424 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 2
Chaac
Chaac
M0rbid Defiance
Chaac
Level 104
God Stats
1W - 1L
1,671 SR
Queue Stats
3W - 4L
1,480 Elo+
Party 2
Neith
Neith
SkillZzTheQueen
Neith
Level 43
God Stats
6W - 3L
1,489 SR
Queue Stats
6W - 5L
1,461 Elo+
Party 2
Hel
Hel
SoraxXxTempest
Hel
Level 108
God Stats
3W - 3L
1,640 SR
Queue Stats
42W - 23L
1,594 Elo+
Party 2
Team Averages
Level 72
1,556 SR
1,515 Elo+

VS

Team Averages
Level 65
1,483 SR
1,465 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Dartannian
Merlin
Level 18
God Stats
1W - 0L
1,381 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Negafin1
Awilix
Level 40
God Stats
1W - 0L
1,514 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
OneMoreORR
Bacchus
Level 98
God Stats
1W - 1L
1,538 SR
Queue Stats
4W - 7L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
4 / 7 / 1
11,238
702
5,570
12,609
5,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 5 / 3
11,062
691
15,132
22,615
24,273
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 2 / 2
10,826
677
6,700
11,685
4,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 5 / 5
11,586
724
8,789
19,586
13,888
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
7 / 3 / 2
13,279
830
17,830
14,475
8,161
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Dartannian
Merlin
16
2 / 2 / 3
11,594
725
5,324
9,006
3,823
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
Negafin1
Awilix
18
6 / 3 / 3
12,768
798
15,184
17,881
11,354
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
OneMoreORR
Bacchus
18
4 / 3 / 4
12,585
787
8,778
8,732
12,726
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
19
19
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
3
2
2.67
W
Merlin
Dartannian
Merlin
2
2
3
1.75
L
Serqet
4
7
1
0.64
L
4
5
3
1.1
W
Awilix
Negafin1
Awilix
6
3
3
2.5
W
Bacchus
OneMoreORR
Bacchus
4
3
4
2
L
0
2
2
0.5
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,191
Damage
47,116
66,495
Taken
50,094
48,245
Mitigated
36,064
27,114
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
17,830
7,221
0
4,219
14,475
8,161
4,201
1,701
12,704
0
67,033
W
Merlin
Dartannian
Merlin
5,324
383
0
640
9,006
3,823
376
524
8,182
27,276
0
L
Serqet
5,570
2,250
5
267
12,609
5,703
207
1,705
10,904
0
29,167
L
15,132
3,698
0
8,809
22,615
24,273
552
5,030
17,585
0
32,531
W
Awilix
Negafin1
Awilix
15,184
5,898
0
2,158
17,881
11,354
1,741
5,067
12,814
0
40,769
W
Bacchus
OneMoreORR
Bacchus
8,778
543
0
1,239
8,732
12,726
240
2,002
6,658
32,920
0
L
6,700
1,818
0
2,152
11,685
4,381
373
3,544
8,141
0
46,507
L
8,789
209
7,002
8,879
19,586
13,888
0
4,432
15,148
44,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,712
Gold Earned
50,226
226
Minions Killed
252
8
Camps Cleared
12
1,314,231
Distance Traveled
1,219,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,279
830
105
7
4
296,581
0
W
Merlin
11,594
725
49
3
0
253,695
0
L
Serqet
11,238
702
34
2
4
368,403
0
L
Chaac
11,062
691
38
2
0
312,866
0
W
Awilix
12,768
798
48
3
6
356,832
0
W
Bacchus
12,585
787
50
3
2
311,924
0
L
Neith
10,826
677
104
7
0
343,098
0
L
Hel
11,586
724
50
3
4
289,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role