Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Rapur
Fenrir
Level 141
God Stats
18W - 10L
1,654 SR
Queue Stats
84W - 70L
1,562 Elo+
Party 2
Anubis
Anubis
Sakuotaku
Anubis
Level 108
God Stats
5W - 7L
1,650 SR
Queue Stats
25W - 31L
1,502 Elo+
Party 2
Chang'e
Chang'e
Trymraz
Chang'e
Level 47
God Stats
3W - 2L
1,457 SR
Queue Stats
151W - 169L
1,371 Elo+
Solo
Heimdallr
Heimdallr
kibasatori
Heimdallr
Level 159
God Stats
3W - 4L
1,524 SR
Queue Stats
99W - 98L
1,578 Elo+
Party 2
Team Averages
Level 116
1,557 SR
1,503 Elo+

VS

Team Averages
Level 108
1,511 SR
1,477 Elo+
Poseidon
Poseidon
AlexWolder
Poseidon
Level 98
God Stats
1W - 2L
1,496 SR
Queue Stats
28W - 24L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
Aoshimaa
Kuzenbo
Level 144
God Stats
5W - 5L
1,545 SR
Queue Stats
643W - 636L
1,534 Elo+
Party 1
Neith
Neith
Fordgary12
Neith
Level 88
God Stats
46W - 45L
1,417 SR
Queue Stats
479W - 508L
1,382 Elo+
Solo
Ra
Ra
Nangel
Ra
Level 128
God Stats
14W - 12L
1,558 SR
Queue Stats
578W - 562L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
Ozloh
Cernunnos
Level 83
God Stats
54W - 51L
1,538 SR
Queue Stats
426W - 461L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
3 / 6 / 14
17,432
917
20,679
39,813
36,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Rapur
Fenrir
20
9 / 5 / 3
17,595
926
19,243
28,172
19,966
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Sakuotaku
Anubis
20
2 / 8 / 10
16,291
857
22,267
21,866
10,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Trymraz
Chang'e
20
2 / 5 / 13
15,570
819
11,250
10,409
6,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
kibasatori
Heimdallr
20
11 / 4 / 14
20,421
1,075
48,728
22,644
8,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlexWolder
Poseidon
20
8 / 8 / 15
18,336
965
19,441
18,661
6,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Aoshimaa
Kuzenbo
20
6 / 2 / 18
17,445
918
25,016
33,295
51,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
20
1 / 4 / 20
16,625
875
17,319
21,232
18,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
20
8 / 9 / 14
18,854
992
28,119
29,827
13,781
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Ozloh
Cernunnos
20
5 / 4 / 16
16,757
882
24,900
23,149
8,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
111
27
Kills
28
28
Deaths
27
54
Assists
83
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
6
14
1.67
W
Poseidon
AlexWolder
Poseidon
8
8
15
1.94
W
Kuzenbo
Aoshimaa
Kuzenbo
6
2
18
7.5
W
Neith
1
4
20
2.75
W
Ra
8
9
14
1.67
W
Cernunnos
Ozloh
Cernunnos
5
4
16
3.25
L
Fenrir
Rapur
Fenrir
9
5
3
2.1
L
Anubis
Sakuotaku
Anubis
2
8
10
0.88
L
Chang'e
Trymraz
Chang'e
2
5
13
1.7
L
Heimdallr
kibasatori
Heimdallr
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,167
Damage
114,795
122,904
Taken
126,164
82,016
Mitigated
98,783
18,660
Healing
33,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
20,679
2,764
0
3,512
39,813
36,163
0
18,641
21,172
0
62,898
W
Poseidon
AlexWolder
Poseidon
19,441
2,164
0
0
18,661
6,407
0
6,531
12,128
49,119
0
W
Kuzenbo
Aoshimaa
Kuzenbo
25,016
5,868
0
50
33,295
51,517
0
9,995
23,300
43,937
0
W
Neith
17,319
4,549
0
6,469
21,232
18,203
0
4,468
16,764
0
49,020
W
Ra
28,119
1,366
13,265
11,219
29,827
13,781
0
6,141
23,686
85,292
0
W
Cernunnos
Ozloh
Cernunnos
24,900
14,595
0
2,100
23,149
8,875
0
6,382
16,587
0
50,577
L
Fenrir
Rapur
Fenrir
19,243
4,876
0
2,452
28,172
19,966
0
16,778
11,394
0
36,518
L
Anubis
Sakuotaku
Anubis
22,267
988
0
2,591
21,866
10,762
0
14,664
7,202
67,542
0
L
Chang'e
Trymraz
Chang'e
11,250
1,780
2,455
2,846
10,409
6,322
0
5,974
4,435
28,489
0
L
Heimdallr
kibasatori
Heimdallr
48,728
26,088
0
4,804
22,644
8,803
0
16,519
6,125
0
123,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,309
Gold Earned
88,017
434
Minions Killed
398
17
Camps Cleared
7
1,593,409
Distance Traveled
1,923,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
17,432
917
74
4
2
391,323
0
W
Poseidon
18,336
965
84
4
1
394,118
0
W
Kuzenbo
17,445
918
32
2
0
386,133
0
W
Neith
16,625
875
81
4
2
402,218
0
W
Ra
18,854
992
145
8
3
408,305
0
W
Cernunnos
16,757
882
56
3
1
332,523
0
L
Fenrir
17,595
926
36
2
4
375,051
0
L
Anubis
16,291
857
123
6
0
307,837
0
L
Chang'e
15,570
819
33
2
2
185,187
0
L
Heimdallr
20,421
1,075
168
9
9
334,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role