Player Matchup

Ah Puch
Ah Puch
HariKari_
Ah Puch
Level 62
God Stats
1W - 1L
1,230 SR
Queue Stats
113W - 116L
1,386 Elo+
Party 1
Skadi
Skadi
OldManErdmen
Skadi
Level 59
God Stats
20W - 23L
1,506 SR
Queue Stats
70W - 86L
1,365 Elo+
Party 1
King Arthur
King Arthur
kyo_kussanagy_
King Arthur
Level 104
God Stats
1W - 1L
1,487 SR
Queue Stats
286W - 263L
1,406 Elo+
Solo
Team Averages
Level 75
1,408 SR
1,386 Elo+

VS

Team Averages
Level 35
1,451 SR
1,424 Elo+
Izanami
Izanami
BO55 MAN760
Izanami
Level 21
God Stats
3W - 4L
1,343 SR
Queue Stats
30W - 23L
1,511 Elo+
Solo
Amaterasu
Amaterasu
LEGEND2411
Amaterasu
Level 64
God Stats
37W - 26L
1,511 SR
Queue Stats
107W - 100L
1,445 Elo+
Solo
Merlin
Merlin
kirby_amador
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HariKari_
Ah Puch
20
13 / 14 / 11
26,577
738
42,566
32,531
9,543
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 8 / 9
25,845
718
30,768
28,501
7,963
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
kyo_kussanagy_
King Arthur
20
13 / 12 / 15
26,058
724
33,113
50,001
61,907
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BO55 MAN760
Izanami
20
10 / 10 / 12
24,936
693
29,224
37,015
12,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
LEGEND2411
Amaterasu
20
19 / 12 / 9
29,265
813
32,230
59,949
74,140
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
20
5 / 15 / 13
23,994
667
27,593
31,149
10,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
68
37
Kills
34
34
Deaths
37
35
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
BO55 MAN760
Izanami
10
10
12
1.6
W
Ah Puch
HariKari_
Ah Puch
13
14
11
1.32
L
Amaterasu
LEGEND2411
Amaterasu
19
12
9
1.96
W
11
8
9
1.94
L
Merlin
5
15
13
0.77
W
King Arthur
kyo_kussanagy_
King Arthur
13
12
15
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,447
Damage
89,047
111,033
Taken
128,113
79,413
Mitigated
97,306
21,697
Healing
26,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BO55 MAN760
Izanami
29,224
23,558
0
6,652
37,015
12,271
280
11,452
25,563
0
97,937
W
Ah Puch
HariKari_
Ah Puch
42,566
1,159
0
2,613
32,531
9,543
1,556
9,509
23,022
100,584
0
L
Amaterasu
LEGEND2411
Amaterasu
32,230
9,414
785
17,362
59,949
74,140
1,357
20,820
38,653
0
103,652
W
30,768
16,739
1,767
4,524
28,501
7,963
1,827
7,654
20,847
0
71,533
L
Merlin
27,593
1,759
270
1,610
31,149
10,895
1,069
11,356
19,793
108,841
0
W
King Arthur
kyo_kussanagy_
King Arthur
33,113
8,548
728
12,065
50,001
61,907
802
11,519
38,482
1,428
95,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,480
Gold Earned
78,195
306
Minions Killed
356
14
Camps Cleared
9
1,612,216
Distance Traveled
1,549,327
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
24,936
693
131
4
6
497,139
1
W
Ah Puch
26,577
738
122
3
3
471,119
0
L
Amaterasu
29,265
813
80
2
1
566,071
0
W
Skadi
25,845
718
88
2
4
569,554
0
L
Merlin
23,994
667
145
4
2
486,117
0
W
King Arthur
26,058
724
96
3
7
571,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role