Player Matchup

Bastet
Bastet
BigCountry4798
Bastet
Level 100
God Stats
4W - 0L
1,882 SR
Queue Stats
139W - 149L
1,540 Elo+
Party 2
Merlin
Merlin
CynicalAstro
Merlin
Level 11
God Stats
1W - 0L
1,269 SR
Queue Stats
4W - 5L
1,351 Elo+
Party 2
Yemoja
Yemoja
J731700
Yemoja
Level 119
God Stats
12W - 9L
1,614 SR
Queue Stats
175W - 164L
1,632 Elo+
Party 2
Izanami
Izanami
Lavydeep
Izanami
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 101L
1,510 Elo+
Party 2
Chaac
Chaac
mohamed2490
Chaac
Level 57
God Stats
3W - 3L
1,612 SR
Queue Stats
31W - 34L
1,522 Elo+
Party 2
Team Averages
Level 79
1,575 SR
1,511 Elo+

VS

Team Averages
Level 85
1,613 SR
1,568 Elo+
Odin
Odin
BowAssassin911
Odin
Level 72
God Stats
5W - 10L
1,550 SR
Queue Stats
183W - 224L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
BronsonCerdena
Zhong Kui
Level 107
God Stats
5W - 6L
1,539 SR
Queue Stats
429W - 437L
1,581 Elo+
Party 1
Neith
Neith
CongMan
Neith
Level 16
God Stats
17W - 13L
1,688 SR
Queue Stats
17W - 14L
1,602 Elo+
Party 1
Bakasura
Bakasura
Select On Dpad
Bakasura
Level 135
God Stats
8W - 11L
1,549 SR
Queue Stats
582W - 592L
1,563 Elo+
Party 1
Vulcan
Vulcan
THEKILLER74108
Vulcan
Level 96
God Stats
2W - 2L
1,737 SR
Queue Stats
14W - 15L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 25
21,956
536
29,319
39,767
28,553
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
20
1 / 16 / 14
17,886
436
10,949
29,338
7,007
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
J731700
Yemoja
20
15 / 8 / 24
23,700
578
25,033
49,595
61,974
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Lavydeep
Izanami
20
34 / 14 / 11
27,890
680
67,383
47,214
14,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 7 / 25
19,509
476
20,486
46,012
54,352
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 16 / 31
18,545
452
31,245
39,925
42,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
BronsonCerdena
Zhong Kui
20
20 / 15 / 18
23,142
564
52,449
48,272
34,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
CongMan
Neith
20
5 / 9 / 14
19,138
467
24,104
26,166
9,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
20
16 / 15 / 13
24,080
587
39,322
47,231
17,847
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 13 / 9
19,431
474
20,484
23,811
7,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
137
67
Kills
52
53
Deaths
68
99
Assists
85
Player
Kills
Deaths
Assists
KDA
W
11
8
25
2.94
L
4
16
31
1.22
L
Zhong Kui
BronsonCerdena
Zhong Kui
20
15
18
1.93
L
Neith
CongMan
Neith
5
9
14
1.33
W
Merlin
1
16
14
0.5
W
Yemoja
J731700
Yemoja
15
8
24
3.38
W
Izanami
Lavydeep
Izanami
34
14
11
2.82
L
Bakasura
16
15
13
1.5
L
7
13
9
0.88
W
6
7
25
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,170
Damage
167,604
211,926
Taken
185,405
166,513
Mitigated
111,891
64,697
Healing
50,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,319
14,583
0
2,341
39,767
28,553
2,925
15,334
22,220
0
130,924
L
31,245
5,081
435
5,206
39,925
42,972
15
10,503
29,422
4,599
85,714
L
Zhong Kui
BronsonCerdena
Zhong Kui
52,449
4,304
0
14,294
48,272
34,150
1,702
8,008
40,264
168,954
0
L
Neith
CongMan
Neith
24,104
13,586
0
6,060
26,166
9,354
2,598
2,745
23,421
0
129,046
W
Merlin
10,949
960
0
186
29,338
7,007
1,197
10,100
16,581
71,854
0
W
Yemoja
J731700
Yemoja
25,033
3,877
10,690
11,484
49,595
61,974
1,556
18,703
29,769
121,303
0
W
Izanami
Lavydeep
Izanami
67,383
46,802
0
16,922
47,214
14,627
11,103
15,642
29,542
0
226,393
L
Bakasura
39,322
30,587
0
19,287
47,231
17,847
299
12,718
34,513
0
165,090
L
20,484
5,341
1,169
3,670
23,811
7,568
176
4,684
19,127
136,435
0
W
20,486
3,708
945
22,129
46,012
54,352
1,439
16,820
27,693
0
79,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

110,941
Gold Earned
104,336
763
Minions Killed
888
0
Camps Cleared
0
3,357,014
Distance Traveled
3,275,105
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
21,956
536
118
3
0
780,859
5
L
Odin
18,545
452
91
2
0
726,692
0
L
Zhong Kui
23,142
564
189
5
0
591,377
8
L
Neith
19,138
467
187
5
0
601,715
5
W
Merlin
17,886
436
112
3
0
605,073
0
W
Yemoja
23,700
578
144
4
0
721,608
13
W
Izanami
27,890
680
287
7
0
577,160
1
L
Bakasura
24,080
587
220
5
0
666,963
4
L
Vulcan
19,431
474
201
5
0
688,358
1
W
Chaac
19,509
476
102
2
0
672,314
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role