Player Matchup

Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Dobbloy
Hel
Level 124
God Stats
1W - 2L
1,570 SR
Queue Stats
22W - 32L
1,426 Elo+
Solo
King Arthur
King Arthur
InSaNe9642
King Arthur
Level 156
God Stats
0W - 2L
1,394 SR
Queue Stats
21W - 18L
1,517 Elo+
Solo
Pele
Pele
peterb74
Pele
Level 105
God Stats
0W - 1L
1,483 SR
Queue Stats
24W - 25L
1,493 Elo+
Party 1
Team Averages
Level 125
1,489 SR
1,487 Elo+

VS

Team Averages
Level 131
1,645 SR
1,538 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Boryto
Achilles
Level 122
God Stats
2W - 1L
1,586 SR
Queue Stats
83W - 78L
1,514 Elo+
Solo
Hel
Hel
Im Oneeyee
Hel
Level 143
God Stats
3W - 0L
1,953 SR
Queue Stats
86W - 83L
1,510 Elo+
Solo
Merlin
Merlin
Kamaiya
Merlin
Level 149
God Stats
2W - 0L
1,723 SR
Queue Stats
57W - 41L
1,579 Elo+
Solo
Neith
Neith
iZerQa
Neith
Level 84
God Stats
4W - 7L
1,462 SR
Queue Stats
244W - 231L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 4 / 4
8,145
740
12,107
14,653
5,859
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
 
Agni
12
0 / 6 / 2
6,642
604
8,964
13,161
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
15
2 / 3 / 3
8,101
736
5,988
15,679
6,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
InSaNe9642
King Arthur
14
2 / 5 / 1
8,075
734
9,971
20,259
14,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
11
0 / 6 / 2
6,856
623
5,521
13,404
5,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 1 / 12
10,002
909
31,651
10,795
4,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Boryto
Achilles
17
4 / 1 / 18
9,611
874
7,851
16,571
21,895
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

16
2 / 1 / 13
8,798
800
7,774
12,244
5,290
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
Kamaiya
Merlin
15
6 / 1 / 8
8,986
817
16,813
8,110
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
iZerQa
Neith
14
3 / 2 / 12
8,683
789
9,089
10,232
4,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
5
Kills
24
24
Deaths
6
12
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
4
0.75
L
Agni
 
Agni
0
6
2
0.17
W
Zeus
 
Zeus
9
1
12
15
W
Achilles
Boryto
Achilles
4
1
18
13
L
Hel
2
3
3
1.17
W
2
1
13
8.5
L
King Arthur
InSaNe9642
King Arthur
2
5
1
0.5
W
Merlin
Kamaiya
Merlin
6
1
8
10
W
Neith
iZerQa
Neith
3
2
12
4.5
L
Pele
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,551
Damage
73,178
77,156
Taken
57,952
36,302
Mitigated
40,098
45,024
Healing
43,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,107
4,582
4,171
3,309
14,653
5,859
0
10,989
3,664
25,830
0
L
Agni
 
Agni
8,964
368
1,237
726
13,161
4,421
0
9,572
3,589
19,653
0
W
Zeus
 
Zeus
31,651
1,502
2,142
1,268
10,795
4,649
487
4,477
6,318
46,087
0
W
Achilles
Boryto
Achilles
7,851
866
459
6,042
16,571
21,895
162
8,362
8,209
0
17,516
L
Hel
5,988
212
19,780
9,471
15,679
6,587
0
12,490
3,189
17,366
0
W
7,774
220
19,442
8,527
12,244
5,290
429
5,525
6,719
18,603
0
L
King Arthur
InSaNe9642
King Arthur
9,971
51
136
4,231
20,259
14,202
0
13,021
7,238
0
17,265
W
Merlin
Kamaiya
Merlin
16,813
726
772
1,582
8,110
3,428
1,334
5,081
3,029
30,766
0
W
Neith
iZerQa
Neith
9,089
2,967
1,761
1,729
10,232
4,836
1,511
3,614
6,618
0
16,598
L
Pele
5,521
1,062
0
1,963
13,404
5,233
0
10,166
3,238
0
10,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
46,080
103
Minions Killed
125
0
Camps Cleared
0
905,705
Distance Traveled
1,013,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,145
740
42
4
0
181,099
0
L
Agni
6,642
604
17
2
0
173,363
0
W
Zeus
10,002
909
46
4
0
188,040
0
W
Achilles
9,611
874
15
1
0
226,394
0
L
Hel
8,101
736
18
2
0
212,044
0
W
Hel
8,798
800
23
2
0
237,938
0
L
King Arthur
8,075
734
11
1
0
187,551
0
W
Merlin
8,986
817
28
3
0
186,004
0
W
Neith
8,683
789
13
1
0
175,106
0
L
Pele
6,856
623
15
1
0
151,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role