Player Matchup

Odin
Odin
 
Odin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AnthonyGonzxlez
Fenrir
Level 27
God Stats
3W - 1L
1,732 SR
Queue Stats
55W - 30L
1,637 Elo+
Party 2
Agni
Agni
franmc112_
Agni
Level 116
God Stats
1W - 0L
1,729 SR
Queue Stats
22W - 13L
1,664 Elo+
Party 2
Team Averages
Level 89
1,654 SR
1,600 Elo+

VS

Team Averages
Level 82
1,456 SR
1,485 Elo+
Janus
Janus
CheekyToeRag69
Janus
Level 48
God Stats
12W - 25L
1,335 SR
Queue Stats
22W - 34L
1,400 Elo+
Party 1
Hercules
Hercules
OGTrifal
Hercules
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 97L
1,526 Elo+
Party 1
Neith
Neith
SonicFishcake42
Neith
Level 98
God Stats
131W - 121L
1,534 SR
Queue Stats
382W - 369L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
8 / 0 / 2
8,863
886
7,917
5,694
2,249
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 7
7,377
738
1,970
5,645
1,716
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
4 / 1 / 6
8,185
819
5,754
4,201
1,947
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
6,174
617
2,717
4,885
820
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
OGTrifal
Hercules
8
1 / 6 / 1
6,325
633
3,251
8,359
4,948
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 2 / 1
6,204
620
3,589
5,631
1,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
2
2
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
0
2
9
W
1
1
7
4.5
L
1
5
1
0.3
L
Hercules
OGTrifal
Hercules
1
6
1
0.25
L
0
2
1
0.25
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,641
Damage
9,557
15,540
Taken
18,875
5,912
Mitigated
7,108
3,437
Healing
3,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,917
3,409
0
250
5,694
2,249
1,866
957
4,737
0
26,511
W
1,970
719
0
2,230
5,645
1,716
1,039
1,301
4,344
0
10,395
L
2,717
138
0
0
4,885
820
0
1,635
3,250
11,204
0
L
Hercules
OGTrifal
Hercules
3,251
1,851
0
1,166
8,359
4,948
0
2,770
5,589
0
7,301
L
3,589
1,248
0
1,981
5,631
1,340
0
1,553
4,078
0
22,524
W
5,754
531
0
957
4,201
1,947
0
771
3,430
24,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,425
Gold Earned
18,703
116
Minions Killed
97
9
Camps Cleared
1
550,238
Distance Traveled
455,637
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,863
886
53
5
6
182,791
0
W
Fenrir
7,377
738
28
3
1
191,049
0
L
Janus
6,174
617
20
2
0
151,433
0
L
Hercules
6,325
633
16
2
0
150,945
0
L
Neith
6,204
620
61
6
1
153,259
2
W
Agni
8,185
819
35
4
2
176,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role