Player Matchup

Hera
Hera
Burnah11
Hera
Level 159
God Stats
14W - 21L
1,496 SR
Queue Stats
1,664W - 1,790L
1,593 Elo+
Solo
Heimdallr
Heimdallr
KlutcHitMAN
Heimdallr
Level 77
God Stats
84W - 64L
1,646 SR
Queue Stats
360W - 347L
1,636 Elo+
Party 1
Jormungandr
Jormungandr
Snakethroatt
Jormungandr
Level 91
God Stats
16W - 28L
1,605 SR
Queue Stats
254W - 220L
1,579 Elo+
Party 1
Team Averages
Level 109
1,582 SR
1,603 Elo+

VS

Team Averages
Level 117
1,644 SR
1,623 Elo+
Chang'e
Chang'e
BabyTaco1234
Chang'e
Level 148
God Stats
22W - 15L
1,681 SR
Queue Stats
584W - 570L
1,662 Elo+
Solo
Da Ji
Da Ji
InstantBlazed
Da Ji
Level 104
God Stats
10W - 12L
1,606 SR
Queue Stats
342W - 343L
1,658 Elo+
Party 2
Heimdallr
Heimdallr
zPrzzy
Heimdallr
Level 99
God Stats
22W - 13L
1,645 SR
Queue Stats
391W - 405L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
10 / 7 / 7
19,216
739
19,603
21,120
8,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
KlutcHitMAN
Heimdallr
18
8 / 15 / 8
19,193
738
26,634
28,690
11,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Snakethroatt
Jormungandr
18
3 / 4 / 14
18,445
709
18,117
31,639
32,890
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyTaco1234
Chang'e
17
1 / 5 / 19
17,142
659
19,790
23,763
17,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
17 / 6 / 3
20,297
781
26,891
26,228
10,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
zPrzzy
Heimdallr
18
8 / 10 / 9
17,615
678
22,118
27,715
11,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
21
Kills
26
26
Deaths
21
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BabyTaco1234
Chang'e
1
5
19
2.1
W
Hera
10
7
7
1.93
L
17
6
3
3.08
W
Heimdallr
KlutcHitMAN
Heimdallr
8
15
8
0.8
W
Jormungandr
Snakethroatt
Jormungandr
3
4
14
2.5
L
Heimdallr
zPrzzy
Heimdallr
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,354
Damage
68,799
81,449
Taken
77,706
52,185
Mitigated
39,338
11,766
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BabyTaco1234
Chang'e
19,790
763
2,259
9,977
23,763
17,308
290
13,602
10,161
59,093
0
W
Hera
19,603
5,609
0
6,841
21,120
8,187
1,132
4,783
16,337
68,979
0
L
26,891
6,371
0
999
26,228
10,900
522
12,735
13,485
0
64,281
W
Heimdallr
KlutcHitMAN
Heimdallr
26,634
4,628
0
667
28,690
11,108
1,448
6,207
22,476
0
77,147
W
Jormungandr
Snakethroatt
Jormungandr
18,117
4,608
760
3,498
31,639
32,890
937
10,077
21,562
60,699
0
L
Heimdallr
zPrzzy
Heimdallr
22,118
6,473
0
4,282
27,715
11,130
103
12,350
15,365
0
90,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,854
Gold Earned
55,054
240
Minions Killed
259
11
Camps Cleared
11
1,355,680
Distance Traveled
1,530,974
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
17,142
659
69
3
2
493,882
0
W
Hera
19,216
739
84
3
6
432,137
0
L
Da Ji
20,297
781
64
2
7
516,923
5
W
Heimdallr
19,193
738
72
3
3
509,904
0
W
Jormungandr
18,445
709
84
3
2
413,639
0
L
Heimdallr
17,615
678
126
5
2
520,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role