Player Matchup

Geb
Geb
MCFC l James
Geb
Level 119
God Stats
2W - 3L
1,544 SR
Queue Stats
201W - 159L
1,539 Elo+
Party 1
Thoth
Thoth
Mr hazza x
Thoth
Level 72
God Stats
3W - 3L
1,351 SR
Queue Stats
227W - 264L
1,528 Elo+
Party 1
Awilix
Awilix
Podlet96
Awilix
Level 124
God Stats
6W - 5L
1,505 SR
Queue Stats
370W - 350L
1,528 Elo+
Party 1
Team Averages
Level 105
1,467 SR
1,532 Elo+

VS

Team Averages
Level 53
1,417 SR
1,448 Elo+
Merlin
Merlin
B4SSL1N3 R4V3R
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bundy0007
Kukulkan
Level 87
God Stats
57W - 64L
1,524 SR
Queue Stats
57W - 68L
1,460 Elo+
Party 2
Sol
Sol
Harley_Panda7
Sol
Level 65
God Stats
0W - 1L
1,227 SR
Queue Stats
7W - 13L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 16
12,779
852
6,904
13,495
11,380
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
13
8 / 5 / 10
12,525
835
10,537
10,022
3,890
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
Podlet96
Awilix
16
14 / 4 / 8
13,544
903
17,597
12,428
5,202
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 15 / 4
8,763
584
1,472
14,757
6,077
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Bundy0007
Kukulkan
11
5 / 6 / 3
10,619
708
6,907
13,234
4,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 4 / 3
11,631
775
10,780
13,203
3,354
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
25
Kills
9
11
Deaths
25
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
15
4
0.13
L
Kukulkan
Bundy0007
Kukulkan
5
6
3
1.08
L
4
4
3
1.38
W
3
2
16
5.5
W
Thoth
8
5
10
2.6
W
Awilix
Podlet96
Awilix
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,038
Damage
19,159
35,945
Taken
41,194
20,472
Mitigated
13,561
6,813
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,472
526
0
120
14,757
6,077
72
4,964
9,793
8,525
0
L
Kukulkan
Bundy0007
Kukulkan
6,907
1,173
510
2,520
13,234
4,130
50
5,859
7,375
25,696
0
L
10,780
2,204
270
2,097
13,203
3,354
0
6,842
6,361
34,187
0
W
6,904
445
0
2,805
13,495
11,380
387
6,371
7,124
26,384
0
W
Thoth
10,537
720
0
657
10,022
3,890
648
7,208
2,814
35,277
0
W
Awilix
Podlet96
Awilix
17,597
9,176
498
2,853
12,428
5,202
2,224
6,651
4,492
0
52,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
31,013
142
Minions Killed
124
12
Camps Cleared
1
866,860
Distance Traveled
615,315
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,763
584
17
1
1
145,225
3
L
Kukulkan
10,619
708
51
3
0
191,767
0
L
Sol
11,631
775
56
4
0
278,323
0
W
Geb
12,779
852
28
2
3
326,306
0
W
Thoth
12,525
835
46
3
3
249,794
0
W
Awilix
13,544
903
68
5
6
290,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role