Player Matchup

Yemoja
Yemoja
Gasmarkfive
Yemoja
Level 142
God Stats
0W - 1L
1,505 SR
Queue Stats
7W - 10L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
INC TheCuban
Ne Zha
Level 109
God Stats
2W - 1L
1,478 SR
Queue Stats
10W - 5L
1,728 Elo+
Party 1
Kukulkan
Kukulkan
Storm7rooper05
Kukulkan
Level 156
God Stats
0W - 2L
1,637 SR
Queue Stats
53W - 36L
1,624 Elo+
Party 1
Guan Yu
Guan Yu
TheHighGroundZ
Guan Yu
Level 124
God Stats
0W - 1L
1,521 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 1
Team Averages
Level 133
1,535 SR
1,589 Elo+

VS

Team Averages
Level 106
1,587 SR
1,578 Elo+
The Morrigan
The Morrigan
AkariShiffer
The Morrigan
Level 129
God Stats
2W - 1L
1,264 SR
Queue Stats
159W - 166L
1,527 Elo+
Solo
Ah Puch
Ah Puch
Keese W
Ah Puch
Level 125
God Stats
2W - 1L
1,790 SR
Queue Stats
33W - 38L
1,542 Elo+
Solo
Geb
Geb
Shizandapus
Geb
Level 47
God Stats
1W - 0L
1,794 SR
Queue Stats
56W - 48L
1,557 Elo+
Party 2
Anhur
Anhur
US BIG80Y
Anhur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
9 / 6 / 11
22,934
675
33,467
35,589
21,205
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
20
8 / 10 / 7
22,082
649
21,802
38,224
16,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
20
9 / 8 / 8
23,720
698
40,132
26,570
9,294
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
2 / 6 / 15
20,547
604
16,365
41,202
66,705
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AkariShiffer
The Morrigan
20
7 / 11 / 7
22,789
670
27,083
25,902
8,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Keese W
Ah Puch
20
9 / 1 / 11
23,659
696
36,822
26,351
13,526
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 8 / 22
21,313
627
22,226
48,030
59,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
US BIG80Y
Anhur
20
13 / 8 / 9
24,740
728
34,172
38,551
13,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
79
28
Kills
30
30
Deaths
28
41
Assists
49
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AkariShiffer
The Morrigan
7
11
7
0.95
L
Yemoja
9
6
11
2.42
L
Ne Zha
8
10
7
1.15
W
Ah Puch
Keese W
Ah Puch
9
1
11
14.5
W
1
8
22
1.5
L
Kukulkan
9
8
8
1.63
L
2
6
15
1.58
W
Anhur
US BIG80Y
Anhur
13
8
9
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,766
Damage
120,303
141,585
Taken
138,834
113,869
Mitigated
95,031
41,434
Healing
39,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AkariShiffer
The Morrigan
27,083
2,594
0
6,225
25,902
8,801
1,447
14,829
10,784
124,825
4,616
L
Yemoja
33,467
3,041
6,482
6,586
35,589
21,205
1,937
24,973
10,616
115,663
0
L
Ne Zha
21,802
7,270
0
4,542
38,224
16,665
1,378
19,833
18,391
0
115,051
W
Ah Puch
Keese W
Ah Puch
36,822
179
200
9,149
26,351
13,526
1,917
13,999
12,352
128,340
0
W
22,226
1,080
2,026
11,634
48,030
59,489
67
26,768
21,262
75,438
0
L
Kukulkan
40,132
3,014
0
3,351
26,570
9,294
3,510
15,309
11,261
176,286
0
L
16,365
1,763
8,809
11,664
41,202
66,705
385
23,296
17,906
383
51,006
W
Anhur
US BIG80Y
Anhur
34,172
21,327
0
10,496
38,551
13,215
4,213
18,856
19,695
0
158,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,283
Gold Earned
92,501
536
Minions Killed
563
25
Camps Cleared
20
2,324,754
Distance Traveled
2,249,626
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
22,789
670
158
5
7
486,678
0
L
Yemoja
22,934
675
105
3
7
547,937
0
L
Ne Zha
22,082
649
123
4
5
555,786
0
W
Ah Puch
23,659
696
144
4
8
571,777
1
W
Geb
21,313
627
71
2
1
673,377
0
L
Kukulkan
23,720
698
242
7
11
583,223
0
L
Guan Yu
20,547
604
66
2
2
637,808
0
W
Anhur
24,740
728
190
6
4
517,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role