Player Matchup

Da Ji
Da Ji
Dhuums75
Da Ji
Level 119
God Stats
12W - 7L
1,555 SR
Queue Stats
65W - 98L
1,473 Elo+
Party 1
Ares
Ares
FaZy-KIL3UR1234
Ares
Level 14
God Stats
4W - 5L
1,660 SR
Queue Stats
16W - 20L
1,310 Elo+
Party 1
Merlin
Merlin
PurpleHunter78
Merlin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,419 Elo+
Party 1
Team Averages
Level 47
1,572 SR
1,401 Elo+

VS

Team Averages
Level 43
1,540 SR
1,335 Elo+
Kuzenbo
Kuzenbo
CeklaRepa
Kuzenbo
Level 24
God Stats
0W - 1L
1,744 SR
Queue Stats
39W - 31L
1,389 Elo+
Solo
Agni
Agni
GREED33_D
Agni
Level 87
God Stats
0W - 3L
1,539 SR
Queue Stats
31W - 53L
1,326 Elo+
Party 2
Thor
Thor
spyke06000
Thor
Level 18
God Stats
12W - 38L
1,338 SR
Queue Stats
18W - 45L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dhuums75
Da Ji
19
13 / 7 / 7
18,771
782
17,500
19,838
7,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 5 / 12
17,011
709
13,349
22,031
20,734
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 7 / 11
17,327
722
16,632
14,802
4,227
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CeklaRepa
Kuzenbo
15
3 / 7 / 12
16,594
691
14,420
22,393
38,638
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
19
14 / 7 / 1
17,686
737
24,539
15,238
5,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
2 / 8 / 7
13,917
580
7,056
19,095
16,899
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
22
Kills
19
19
Deaths
22
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CeklaRepa
Kuzenbo
3
7
12
1.29
W
Da Ji
Dhuums75
Da Ji
13
7
7
2.36
W
3
5
12
1.8
L
Agni
14
7
1
2.07
W
6
7
11
1.64
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,481
Damage
46,015
56,671
Taken
56,726
31,985
Mitigated
60,638
6,619
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CeklaRepa
Kuzenbo
14,420
2,658
780
3,498
22,393
38,638
325
13,975
8,418
37,474
2,426
W
Da Ji
Dhuums75
Da Ji
17,500
6,331
0
2,881
19,838
7,024
1,140
13,427
6,411
0
46,701
W
13,349
27
0
3,352
22,031
20,734
721
14,372
7,659
38,488
0
L
Agni
24,539
1,474
0
250
15,238
5,101
916
6,217
9,021
83,989
0
W
16,632
1,642
0
386
14,802
4,227
784
10,892
3,910
75,932
0
L
7,056
456
0
1,837
19,095
16,899
375
10,421
8,674
0
17,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,109
Gold Earned
48,197
224
Minions Killed
195
10
Camps Cleared
8
1,163,393
Distance Traveled
1,144,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
16,594
691
38
2
1
362,479
0
W
Da Ji
18,771
782
43
2
3
391,237
0
W
Ares
17,011
709
41
2
0
435,825
0
L
Agni
17,686
737
143
6
6
343,260
0
W
Merlin
17,327
722
140
6
7
336,331
0
L
Thor
13,917
580
14
1
1
438,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role