Player Matchup

Ymir
Ymir
Gold I
bulldog04790
Ymir
Gold I
Level 89
God Stats
45W - 34L
1,687 SR
Queue Stats
62W - 69L
1,654 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 89
1,687 SR
1,654 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,657 SR
1,619 MMR
Hercules
Hercules
Gold I
SavvyEagle59905
Hercules
Gold I
Level 108
God Stats
4W - 5L
1,657 SR
Queue Stats
243W - 215L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
10,786
830
8,533
13,911
8,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
UllrKaliVulcanBakasuraMerlin

VS

Bans
Ah Muzen CabAnubisSkadiErlang ShenHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 4 / 0
9,655
743
7,420
12,842
7,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
4
0
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,533
Damage
7,420
13,911
Taken
12,842
8,157
Mitigated
7,495
6,122
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,420
3,924
0
4,189
12,842
7,495
0
8,917
3,925
0
31,383
W
8,533
1,571
0
6,122
13,911
8,157
2,361
646
13,265
52,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,786
Gold Earned
9,655
111
Minions Killed
62
8
Camps Cleared
0
214,824
Distance Traveled
181,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,655
743
62
5
0
181,590
0
W
Ymir
10,786
830
111
9
8
214,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role