Player Matchup

Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ImDaRealBrandon
Anhur
Level 47
God Stats
0W - 2L
1,068 SR
Queue Stats
52W - 46L
1,404 Elo+
Solo
Ymir
Ymir
Yeti1stBlood
Ymir
Level 31
God Stats
0W - 5L
1,431 SR
Queue Stats
8W - 12L
1,264 Elo+
Solo
Team Averages
Level 41
1,333 SR
1,389 Elo+

VS

Team Averages
Level 42
1,380 SR
1,291 Elo+
Khepri
Khepri
ChiefsaysDie600
Khepri
Level 40
God Stats
1W - 2L
1,112 SR
Queue Stats
48W - 47L
1,252 Elo+
Party 1
Ra
Ra
SlappyTheClownz
Ra
Level 24
God Stats
32W - 25L
1,528 SR
Queue Stats
41W - 43L
1,344 Elo+
Solo
Awilix
Awilix
tryh4rdfatkoala
Awilix
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 65L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 6 / 1
8,589
716
10,689
12,485
3,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

3
0 / 1 / 0
5,914
493
0
708
184
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 10 / 1
7,763
647
2,334
14,080
10,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
9,015
751
2,605
6,950
6,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
9 / 1 / 4
10,906
909
10,368
6,955
3,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 2 / 5
10,200
850
6,086
8,483
4,076
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
17
17
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
1
0.42
W
1
1
11
6.5
L
0
1
0
0
W
9
1
4
11
L
1
10
1
0.15
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,023
Damage
19,059
27,273
Taken
22,388
14,329
Mitigated
14,320
3,064
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,689
6,720
0
2,334
12,485
3,891
0
5,105
7,380
0
39,738
W
2,605
373
365
1,010
6,950
6,620
798
572
6,378
8,107
0
L
0
0
0
0
708
184
0
330
378
0
301
W
10,368
1,621
2,491
2,136
6,955
3,624
1,252
1,197
5,758
52,257
0
L
2,334
0
294
436
14,080
10,254
0
7,538
6,542
17,758
0
W
6,086
2,965
0
1,117
8,483
4,076
562
1,474
7,009
0
19,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
30,121
99
Minions Killed
117
2
Camps Cleared
6
303,875
Distance Traveled
629,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,589
716
71
6
2
140,751
0
W
Khepri
9,015
751
9
1
1
185,958
0
L
Anhur
5,914
493
0
0
0
8,326
0
W
Ra
10,906
909
87
7
2
206,678
0
L
Ymir
7,763
647
28
2
0
154,798
0
W
Awilix
10,200
850
21
2
3
237,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role