Player Matchup

Cu Chulainn
Cu Chulainn
ShaggySnacks144
Cu Chulainn
Level 56
God Stats
25W - 30L
1,446 SR
Queue Stats
98W - 120L
1,364 Elo+
Party 1
Olorun
Olorun
ShrekMeUpInside
Olorun
Level 109
God Stats
11W - 11L
1,438 SR
Queue Stats
317W - 307L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
irmunkey14
Heimdallr
Level 28
God Stats
18W - 18L
1,526 SR
Queue Stats
65W - 57L
1,398 Elo+
Party 1
Team Averages
Level 64
1,470 SR
1,398 Elo+

VS

Team Averages
Level 22
1,574 SR
1,247 Elo+
Fenrir
Fenrir
DanTheMan981178
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,247 Elo+
Solo
Cupid
Cupid
Memosorian97
Cupid
Level 26
God Stats
1W - 2L
1,353 SR
Queue Stats
82W - 73L
1,348 Elo+
Solo
Anubis
Anubis
Mystic Nitro71
Anubis
Level 29
God Stats
0W - 1L
1,870 SR
Queue Stats
0W - 5L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ShaggySnacks144
Cu Chulainn
15
3 / 6 / 9
15,533
647
9,426
25,486
33,246
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 9 / 7
17,924
747
27,378
27,330
6,673
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
irmunkey14
Heimdallr
17
6 / 11 / 9
17,792
741
17,177
20,417
6,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 10
17,027
709
16,778
21,960
6,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
4 / 6 / 14
16,068
670
19,245
22,055
7,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
11 / 5 / 11
17,413
726
23,676
19,564
9,004
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
17
Kills
25
26
Deaths
17
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
10
6
10
2.5
L
4
6
14
1.83
L
11
5
11
3.3
W
Cu Chulainn
ShaggySnacks144
Cu Chulainn
3
6
9
1.25
W
8
9
7
1.28
W
Heimdallr
irmunkey14
Heimdallr
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,981
Damage
59,699
73,233
Taken
63,579
46,575
Mitigated
23,134
19,827
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,778
3,713
0
1,130
21,960
6,529
0
9,152
12,808
0
33,783
L
19,245
11,738
935
5,833
22,055
7,601
558
7,484
14,568
0
62,493
L
23,676
659
863
1,403
19,564
9,004
450
11,695
7,869
65,638
0
W
Cu Chulainn
ShaggySnacks144
Cu Chulainn
9,426
1,383
111
2,201
25,486
33,246
415
9,005
16,481
3,322
18,381
W
27,378
11,632
3,686
11,866
27,330
6,673
1,801
9,720
17,610
85,660
0
W
Heimdallr
irmunkey14
Heimdallr
17,177
7,581
0
1,963
20,417
6,656
1,743
5,603
14,814
0
59,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,249
Gold Earned
50,508
230
Minions Killed
192
9
Camps Cleared
9
1,061,233
Distance Traveled
1,257,930
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,027
709
35
1
2
463,816
0
L
Cupid
16,068
670
77
3
2
448,779
1
L
Anubis
17,413
726
80
3
5
345,335
0
W
Cu Chulainn
15,533
647
29
1
0
403,647
0
W
Olorun
17,924
747
111
5
7
353,084
0
W
Heimdallr
17,792
741
90
4
2
304,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role