Player Matchup

Thoth
Thoth
LGC DARKFALL
Thoth
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 89L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
frosty_ice_04
Jormungandr
Level 137
God Stats
38W - 60L
1,313 SR
Queue Stats
860W - 927L
1,374 Elo+
Solo
Da Ji
Da Ji
goditsmartha
Da Ji
Level 89
God Stats
3W - 1L
1,639 SR
Queue Stats
74W - 69L
1,530 Elo+
Party 1
Team Averages
Level 125
1,484 SR
1,494 Elo+

VS

Team Averages
Level 68
1,548 SR
1,372 Elo+
Neith
Neith
KaminaTheGod
Neith
Level 41
God Stats
27W - 23L
1,513 SR
Queue Stats
114W - 135L
1,371 Elo+
Solo
Anubis
Anubis
NoFlyZone5825
Anubis
Level 64
God Stats
4W - 2L
1,531 SR
Queue Stats
331W - 347L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
XxSuperM4n420xX4
Sun Wukong
Level 98
God Stats
2W - 1L
1,600 SR
Queue Stats
175W - 198L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 2
20,775
693
31,354
17,877
6,205
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
frosty_ice_04
Jormungandr
9
1 / 4 / 5
14,437
481
3,420
9,771
3,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 8 / 8
21,054
702
29,574
28,648
11,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 6
19,109
637
10,479
20,045
6,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 7 / 5
20,582
686
16,566
22,583
9,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
XxSuperM4n420xX4
Sun Wukong
18
3 / 5 / 10
18,477
616
18,288
32,394
22,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
21
Kills
17
17
Deaths
21
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
9
6
0.89
L
10
5
2
2.2
W
9
7
5
1.64
W
Sun Wukong
XxSuperM4n420xX4
Sun Wukong
3
5
10
1.6
L
Jormungandr
frosty_ice_04
Jormungandr
1
4
5
0.88
L
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,348
Damage
45,333
56,296
Taken
75,022
20,790
Mitigated
38,363
9,695
Healing
15,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,479
4,792
0
3,520
20,045
6,040
964
5,363
14,682
0
71,376
L
31,354
1,200
0
3,827
17,877
6,205
498
4,360
13,517
119,956
0
W
16,566
198
0
8,499
22,583
9,675
333
10,026
12,557
88,482
0
W
Sun Wukong
XxSuperM4n420xX4
Sun Wukong
18,288
5,588
0
3,790
32,394
22,648
472
19,953
12,441
0
61,165
L
Jormungandr
frosty_ice_04
Jormungandr
3,420
931
0
2,142
9,771
3,558
0
2,542
7,229
14,364
0
L
29,574
7,656
0
3,726
28,648
11,027
285
10,737
17,911
0
86,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,266
Gold Earned
58,168
297
Minions Killed
321
9
Camps Cleared
15
1,156,732
Distance Traveled
1,449,136
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
19,109
637
86
3
7
406,756
1
L
Thoth
20,775
693
200
7
1
441,566
1
W
Anubis
20,582
686
138
5
6
460,272
0
W
Sun Wukong
18,477
616
97
3
2
582,108
0
L
Jormungandr
14,437
481
31
1
3
162,189
0
L
Da Ji
21,054
702
66
2
5
552,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role