Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Butteredrogue
Bakasura
Level 141
God Stats
1W - 2L
1,713 SR
Queue Stats
175W - 159L
1,570 Elo+
Party 2
Ganesha
Ganesha
FarFate
Ganesha
Level 133
God Stats
5W - 11L
1,459 SR
Queue Stats
110W - 114L
1,569 Elo+
Party 1
Bacchus
Bacchus
KA1Nn
Bacchus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,552 Elo+
Solo
Anubis
Anubis
TheBirb
Anubis
Level 147
God Stats
10W - 6L
1,785 SR
Queue Stats
142W - 124L
1,637 Elo+
Party 2
Team Averages
Level 136
1,591 SR
1,565 Elo+

VS

Team Averages
Level 101
1,642 SR
1,596 Elo+
Nox
Nox
 
Nox
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ahwon
Sun Wukong
Level 121
God Stats
3W - 2L
1,607 SR
Queue Stats
104W - 88L
1,645 Elo+
Solo
Yemoja
Yemoja
Farsayy
Yemoja
Level 125
God Stats
8W - 8L
1,486 SR
Queue Stats
329W - 289L
1,607 Elo+
Party 3
Thor
Thor
Zanziii
Thor
Level 128
God Stats
11W - 6L
1,674 SR
Queue Stats
132W - 104L
1,651 Elo+
Party 3
Hou Yi
Hou Yi
l3g1twarrior2
Hou Yi
Level 67
God Stats
5W - 0L
1,942 SR
Queue Stats
116W - 94L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
2 / 1 / 0
3,365
673
2,213
2,329
464
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Butteredrogue
Bakasura
5
1 / 0 / 0
3,605
721
1,315
2,852
804
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ganesha
FarFate
Ganesha
5
0 / 0 / 2
3,350
670
1,069
2,295
690
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bacchus
KA1Nn
Bacchus
1
0 / 0 / 0
2,433
487
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Anubis
TheBirb
Anubis
6
0 / 1 / 1
3,723
745
2,134
2,278
810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 0 / 0
3,499
700
561
851
259
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Ahwon
Sun Wukong
6
0 / 0 / 1
3,339
668
1,574
3,370
1,877
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Farsayy
Yemoja
4
1 / 1 / 0
3,149
630
1,573
2,503
721
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Thor
Zanziii
Thor
5
1 / 1 / 0
3,609
722
933
2,479
470
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 1
3,036
607
2,037
2,474
405
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
0
2
W
Nox
 
Nox
0
0
0
0
W
Sun Wukong
Ahwon
Sun Wukong
0
0
1
0.5
L
Bakasura
Butteredrogue
Bakasura
1
0
0
1
L
Ganesha
FarFate
Ganesha
0
0
2
1
W
Yemoja
Farsayy
Yemoja
1
1
0
1
L
Bacchus
KA1Nn
Bacchus
0
0
0
0
L
Anubis
TheBirb
Anubis
0
1
1
0.5
W
Thor
Zanziii
Thor
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,731
Damage
6,678
9,754
Taken
11,677
2,768
Mitigated
3,732
4,749
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,213
1,498
0
250
2,329
464
0
704
1,625
0
9,664
W
Nox
 
Nox
561
43
0
500
851
259
0
0
806
13,062
0
W
Sun Wukong
Ahwon
Sun Wukong
1,574
153
0
1,628
3,370
1,877
0
2,034
1,336
0
11,739
L
Bakasura
Butteredrogue
Bakasura
1,315
1,032
0
1,606
2,852
804
0
561
2,291
0
11,599
L
Ganesha
FarFate
Ganesha
1,069
318
0
1,717
2,295
690
0
869
1,426
5,080
0
W
Yemoja
Farsayy
Yemoja
1,573
543
122
1,266
2,503
721
0
667
1,836
6,550
0
L
Bacchus
KA1Nn
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
TheBirb
Anubis
2,134
466
0
1,176
2,278
810
0
0
2,278
16,430
0
W
Thor
Zanziii
Thor
933
330
0
1,340
2,479
470
0
100
2,235
0
15,117
W
2,037
1,577
0
931
2,474
405
0
402
2,072
0
9,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,476
Gold Earned
16,632
98
Minions Killed
123
0
Camps Cleared
0
392,231
Distance Traveled
475,528
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,365
673
20
4
0
86,517
0
W
Nox
3,499
700
34
7
0
89,322
0
W
Sun Wukong
3,339
668
25
5
0
103,369
0
L
Bakasura
3,605
721
35
7
0
123,474
0
L
Ganesha
3,350
670
3
1
0
98,777
1
W
Yemoja
3,149
630
6
1
0
89,521
0
L
Bacchus
2,433
487
0
0
0
0
0
L
Anubis
3,723
745
40
8
0
83,463
0
W
Thor
3,609
722
35
7
0
102,166
0
W
Hou Yi
3,036
607
23
5
0
91,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role