Player Matchup

Merlin
Merlin
ATHILA EL 3
Merlin
Level 24
God Stats
11W - 19L
1,500 SR
Queue Stats
41W - 58L
1,389 Elo+
Solo
King Arthur
King Arthur
DookieTheNoob
King Arthur
Level 30
God Stats
14W - 13L
1,316 SR
Queue Stats
61W - 55L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
Legendary Mythz
Nu Wa
Level 18
God Stats
7W - 2L
1,772 SR
Queue Stats
66W - 67L
1,322 Elo+
Party 1
Team Averages
Level 24
1,529 SR
1,350 Elo+

VS

Team Averages
Level 60
1,576 SR
1,402 Elo+
Cu Chulainn
Cu Chulainn
Draconicstorm
Cu Chulainn
Level 127
God Stats
9W - 9L
1,501 SR
Queue Stats
82W - 118L
1,380 Elo+
Solo
Nu Wa
Nu Wa
JamieKenny x
Nu Wa
Level 46
God Stats
3W - 4L
1,526 SR
Queue Stats
113W - 128L
1,325 Elo+
Party 2
Susano
Susano
Sleezus christt
Susano
Level 7
God Stats
0W - 2L
1,700 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
11 / 5 / 1
16,284
740
23,178
18,510
5,399
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
DookieTheNoob
King Arthur
15
7 / 3 / 5
15,689
713
14,016
24,746
24,518
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 6 / 11
14,191
645
14,515
18,738
18,958
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Draconicstorm
Cu Chulainn
17
13 / 4 / 1
16,160
735
27,908
29,988
25,571
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 7 / 9
12,168
553
13,529
17,720
5,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 9 / 9
13,110
596
6,339
18,129
6,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
20
Kills
14
14
Deaths
20
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
11
5
1
2.3
W
King Arthur
DookieTheNoob
King Arthur
7
3
5
3.17
L
Cu Chulainn
Draconicstorm
Cu Chulainn
13
4
1
3.38
L
0
7
9
0.64
W
2
6
11
1.25
L
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,709
Damage
47,776
61,994
Taken
65,837
48,875
Mitigated
37,763
19,377
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
23,178
4,014
0
7,036
18,510
5,399
364
5,215
13,295
75,393
0
W
King Arthur
DookieTheNoob
King Arthur
14,016
1,421
292
10,282
24,746
24,518
355
5,199
19,547
0
40,908
L
Cu Chulainn
Draconicstorm
Cu Chulainn
27,908
7,409
1,460
10,952
29,988
25,571
872
18,184
11,558
0
95,337
L
13,529
5,368
1,113
4,006
17,720
5,418
410
9,785
7,935
40,023
0
W
14,515
6,764
681
1,086
18,738
18,958
1,056
3,649
15,089
48,301
0
L
6,339
825
0
3,359
18,129
6,774
35
11,295
6,834
0
19,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
41,438
224
Minions Killed
211
5
Camps Cleared
4
935,031
Distance Traveled
1,077,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,284
740
125
6
3
287,026
0
W
King Arthur
15,689
713
54
2
1
312,803
0
L
Cu Chulainn
16,160
735
145
7
2
399,840
0
L
Nu Wa
12,168
553
40
2
0
339,476
0
W
Nu Wa
14,191
645
45
2
1
335,202
0
L
Susano
13,110
596
26
1
2
337,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role